Hello,
I am using DSU's interact ability in UCC Integration for various functionalities in the game, including as the main medium to close doors and interact with NPCs and other objects. I noticed that if I deactivate the object that I am interacting with while I am in the interaction range, the UCC's interaction tooltip gets stuck. So I even if I walk away it will remain on the screen and I can keep interacting with that object from distance, and cannot start another interaction.
I have tried many ways to work around this, but just disabling the other object is simply very useful for various functionalities. I am wondering if this would be fixable.
Thank you.
UCC Integration Issue on Object Deactivate
Re: UCC Integration Issue on Object Deactivate
Hi,
Are you using UCC's Interact ability to show the tooltip or the Dialogue System's Selector/ProximitySelector?
Are you using UCC's Interact ability to show the tooltip or the Dialogue System's Selector/ProximitySelector?