UCC Integration Issue on Object Deactivate

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pegassy
Posts: 135
Joined: Sat Mar 17, 2018 8:07 pm

UCC Integration Issue on Object Deactivate

Post by pegassy »

Hello,

I am using DSU's interact ability in UCC Integration for various functionalities in the game, including as the main medium to close doors and interact with NPCs and other objects. I noticed that if I deactivate the object that I am interacting with while I am in the interaction range, the UCC's interaction tooltip gets stuck. So I even if I walk away it will remain on the screen and I can keep interacting with that object from distance, and cannot start another interaction.

I have tried many ways to work around this, but just disabling the other object is simply very useful for various functionalities. I am wondering if this would be fixable.

Thank you.
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Tony Li
Posts: 22055
Joined: Thu Jul 18, 2013 1:27 pm

Re: UCC Integration Issue on Object Deactivate

Post by Tony Li »

Hi,

Are you using UCC's Interact ability to show the tooltip or the Dialogue System's Selector/ProximitySelector?
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