Remove closeup on usable

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aya
Posts: 3
Joined: Tue Mar 06, 2018 10:59 pm

Remove closeup on usable

Post by aya »

Hello,

I hope you can help me with this because it's driving me insane.
I have some NPCs in my scene that are usable, with Conversation Triggers onUse. Whenever my player approaches the NPCs (get in the usable trigger collider vicinity, without interacting), my camera does a close up on the NPC. I don't want it to move my camera at all and have Delay({{end}}) as default sequence but it won't stop doing the closeup.

Thank you
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Tony Li
Posts: 22059
Joined: Thu Jul 18, 2013 1:27 pm

Re: Remove closeup on usable

Post by Tony Li »

Hi,

Are you sure it's the Dialogue System that's moving the camera? If it's not actually starting the conversation yet, then it's probably not the Dialogue System.

Try temporarily setting the Dialogue Manager's Debug Level to Info. This will report every sequencer command that gets run. If you see:

Dialogue System: Sequencer: Camera...

then it's the Dialogue System.

(I'm finishing up work for the night, but I'll check back in the morning.)
aya
Posts: 3
Joined: Tue Mar 06, 2018 10:59 pm

Re: Remove closeup on usable

Post by aya »

You are right, it was something else! Sorry to bother you and thanks for the reply :)
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Tony Li
Posts: 22059
Joined: Thu Jul 18, 2013 1:27 pm

Re: Remove closeup on usable

Post by Tony Li »

No worries! I'm glad you got it figured out.
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