Question about Player talk and Npc Talk

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naktim
Posts: 2
Joined: Wed Jan 08, 2025 10:54 am

Question about Player talk and Npc Talk

Post by naktim »

Excuse me, I have a question about the dialogue system:

Currently, when the Player speaks, the text appears instantly in the form of a button, instead of gradually revealing itself with a typing effect like the NPC’s dialogue. I’d like to know if there is any additional setting or step required to make the Player’s lines also display with a typing effect and require a click to proceed to the next line.

I’m currently using the default UI and the JRPG TempUI. My goal is for both the Player and NPC dialogues to have a typing effect, and require a click to move on to the next line. Only when there are branching choices (Choice) do I want to maintain the default “button” style for the dialogue options.

Thank you for your help!
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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Re: Question about Player talk and Npc Talk

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