How can I create an effect where buttons become greyed out for dialogue content that has been repeated?

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hhyu
Posts: 11
Joined: Fri Jul 05, 2024 9:31 am

How can I create an effect where buttons become greyed out for dialogue content that has been repeated?

Post by hhyu »

How can I create an effect where buttons become greyed out for dialogue content that has been repeated? I’ve seen many RPGs do this.
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Tony Li
Posts: 22037
Joined: Thu Jul 18, 2013 1:27 pm

Re: How can I create an effect where buttons become greyed out for dialogue content that has been repeated?

Post by Tony Li »

Hi,

Inspect the Dialogue Manager GameObject. Set the Display Settings > Input Settings > [em#] Tag for Old Responses dropdown to one of the emphasis settings values. You can customize the appearance of the emphasis settings values in the Dialogue Editor window's Database section > Database Properties > Emphasis Settings.
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