I just followed your Youtube
- YT AnimatorPlay
- URL YT Animator Disable when Conversation start
I have encounter problem
I have successed AnimatorPlay(Waving) and not moving when talking to an NPC like this...
![Image](https://cdn.discordapp.com/attachments/1155679324138115134/1244944564163313736/image.png?ex=6656f47a&is=6655a2fa&hm=378a190dab56f2c5116ebcbb7f3a0146aae5fcd00bfb0b0489b663416c7da11a&)
![Image](https://cdn.discordapp.com/attachments/1155679324138115134/1244944143046938674/image.png?ex=6656f415&is=6655a295&hm=4674ae166a407423e23c28ea5f72c7b3b161b179926acd7340ba963d0d55c4d2&)
--> However, once the NPC has finished speaking, our character isn't animated in any way—it can't run, walk, or idle, just fly move. How can I get his animator back once NPC's talking is done?
oh and Also
How can our character use animation to interact with a NPC?
By step like..
-> when our character uses DSU's default key (E) to initiate animation Waving to a NPC
-> after animation waving done
-> a NPC start a conversation.
Thank you and have a nice day!