I just followed your Youtube
- YT AnimatorPlay
- URL YT Animator Disable when Conversation start
I have encounter problem
I have successed AnimatorPlay(Waving) and not moving when talking to an NPC like this...


--> However, once the NPC has finished speaking, our character isn't animated in any way—it can't run, walk, or idle, just fly move. How can I get his animator back once NPC's talking is done?
oh and Also
How can our character use animation to interact with a NPC?
By step like..
-> when our character uses DSU's default key (E) to initiate animation Waving to a NPC
-> after animation waving done
-> a NPC start a conversation.
Thank you and have a nice day!