Timeline Bubble UI

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GenericName
Posts: 3
Joined: Fri Mar 03, 2023 6:05 pm

Timeline Bubble UI

Post by GenericName »

Hi, I'm trying to use chat bubbles in a cutscene (using timeline) and have them follow around some characters. I tried co-opting some of the other UI's to do this since there isn't a proper bubble UI. I'm using the "start conversation" and "continue conversation" timeline features. It works fine if the characters are static, but I can't figure out how to make them follow a character around the screen.

Is there another way to do this? Should I just be using bark somehow?
My feature requirements are:
- run through a non-branching conversation
- possibly have player control advancement of the conversation
- have chat bubbles follow characters around
- preferably use timeline, as thats how the rest of the cutscene is set up
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Tony Li
Posts: 22133
Joined: Thu Jul 18, 2013 1:27 pm

Re: Timeline Bubble UI

Post by Tony Li »

Hi,

Please see: How To: Show Overhead Conversation Bubble Text

These overhead bubbles will follow moving characters.
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