How can I make a dialogue system wait for typewriter effect to finish before continuing to the next line?

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Matcha
Posts: 10
Joined: Fri Dec 31, 2021 1:12 am

How can I make a dialogue system wait for typewriter effect to finish before continuing to the next line?

Post by Matcha »

Hello everyone. I'm wondering if there's a way to make the dialogue system wait for the typewriter effect to finish before moving on to the following line with the ContinueButtonMode.Never?

Any advice or guidance would be greatly appreciated! Thanks!
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Tony Li
Posts: 22135
Joined: Thu Jul 18, 2013 1:27 pm

Re: How can I make a dialogue system wait for typewriter effect to finish before continuing to the next line?

Post by Tony Li »

Hi,

Set the Dialogue Manager GameObject's Display Settings > Camera & Cutscene Settings > Default Sequence to:

Code: Select all

WaitForMessage(Typed)
Matcha
Posts: 10
Joined: Fri Dec 31, 2021 1:12 am

Re: How can I make a dialogue system wait for typewriter effect to finish before continuing to the next line?

Post by Matcha »

It works perfectly! Thank you!
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