Hello everyone. I'm wondering if there's a way to make the dialogue system wait for the typewriter effect to finish before moving on to the following line with the ContinueButtonMode.Never?
Any advice or guidance would be greatly appreciated! Thanks!
How can I make a dialogue system wait for typewriter effect to finish before continuing to the next line?
Re: How can I make a dialogue system wait for typewriter effect to finish before continuing to the next line?
Hi,
Set the Dialogue Manager GameObject's Display Settings > Camera & Cutscene Settings > Default Sequence to:
Set the Dialogue Manager GameObject's Display Settings > Camera & Cutscene Settings > Default Sequence to:
Code: Select all
WaitForMessage(Typed)
Re: How can I make a dialogue system wait for typewriter effect to finish before continuing to the next line?
It works perfectly! Thank you!