Click To Skip Response Time Dialogue
Click To Skip Response Time Dialogue
Hello, my question is if there's a simple way where a click could bypass the default delay time from when the text is displayed and your responses show up. The default in the Dialogue System Controller under subtitle settings is 2 seconds. I want to keep it like that, but is there a way where if a player is impatiently waiting can the response text options appear quicker? I want to also eventually make the text display slowly coming from the NPC in a typewriter fashion, and in that too if a player impatiently clicks I'd like that text to load quicker as well. Thanks.
Re: Click To Skip Response Time Dialogue
Hi,
On the Dialogue Manager GameObject, set Display Settings > Subtitle Settings > Continue Button to Optional.
Here's a list of all of the available values for the Continue Button dropdown and what they do:
Continue Button Modes
Make sure your dialogue UI's subtitle panel(s) have continue buttons. All of the prefabs that ship with the Dialogue System have continue buttons.
On the Dialogue Manager GameObject, set Display Settings > Subtitle Settings > Continue Button to Optional.
Here's a list of all of the available values for the Continue Button dropdown and what they do:
Continue Button Modes
Make sure your dialogue UI's subtitle panel(s) have continue buttons. All of the prefabs that ship with the Dialogue System have continue buttons.
Re: Click To Skip Response Time Dialogue
That makes sense, I was hoping there would be a simple way where you click anywhere in the text window to do this. Lets say there is a typewriter effect for the NPC dialogue, and you click to auto complete it if impatient to read at a quicker pace.
Re: Click To Skip Response Time Dialogue
Yes, that's easy to set up. See: How To: Continue Without UI Button