Hi Damien,
I just also replied to your PM on the Unity forum. This is a bug in the editor in 1.6.4. You'll be able to download a patch later today that fixes this.
Conversation Save Bug
Re: Conversation Save Bug
Seems there is another bug in Conversation Save (version 1.6.4)
In the editor, the scene is not marked dirty when the conversation is changed using the Conversation Popup (inside Conversation Trigger component)
1. Load multiple scenes (addictive), master scene has Dialogue System Manager
2. GameObject with Conversation trigger in one of the sub-scenes, change the conversation using the Conversation Popup
3. The scene is not marked dirty (no asterisk shown). Save scene does not save the change of the conversation
Please have a look, thanks a lot.
In the editor, the scene is not marked dirty when the conversation is changed using the Conversation Popup (inside Conversation Trigger component)
1. Load multiple scenes (addictive), master scene has Dialogue System Manager
2. GameObject with Conversation trigger in one of the sub-scenes, change the conversation using the Conversation Popup
3. The scene is not marked dirty (no asterisk shown). Save scene does not save the change of the conversation
Please have a look, thanks a lot.
Re: Conversation Save Bug
Hi,
This will be fixed in the upcoming version 1.6.5 on Monday.
This will be fixed in the upcoming version 1.6.5 on Monday.