Quest Machine 1.2.25 Released

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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Quest Machine 1.2.25 Released

Post by Tony Li »

Version 1.2.25 is now live on the Asset Store.

Highlights:
  • Integration with Corgi Platformer Engine
  • Quest HUD can now show quests under group headings
Release Notes:
  • Improved: Added option to show Track toggle button in quest details panel. (For improved joystick control.)
  • Improved: Procedural generator Action > Completion Conditions > Message observers Sender/Target ID now allows chained dialogue w/multiple NPCs.
  • Improved: Quest HUD can now show quests under headings by group.
  • Fixed: QuestCondition.isChecking property setter.
  • Fixed: Message Events > Messages To Listen For > Parameter can now be blank to serve as wild card.
  • Fixed: Spawned entities restored from saved game now count toward spawner max count.
  • Fixed: In Unity 2020+, removing a quest from Quests list would remove two quests from list.
  • Fixed: If UIPanel.monitorSelection is false, selectPreviousOnDisable is not observed.
  • Corgi Platformer Engine: Added support.
  • Opsive Character Controllers: Can now use {0} in ability message text to show Quest Giver ID.
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