Edit: The strangest part is that this is not happening for all conversations. When I change the conversation listed on the Start Conversation Clip, some are working.
I think its worth mentioning that removing the following from the sequence of the conversations with issues removes the error in the console, but it is still using the default UI for some reason.
Code: Select all
Timeline(speed, TimelineManager, 0);
required Timeline(speed, TimelineManager, 1)@Message(Continued)
Edit: Made a brand new conversation > Not overriding anything > Tested with an actor that has a separate conversation that displays correctly > Issue still occurs
It looks like I can't simply rule it out to an anomaly and remake the conversations.