I am putting this sequence in the response menu selection
Code: Select all
StartTalkAnimation();
required StopTalkAnimation()@Message(Typed);
UI dismisses but NPC does not respond (next dialogue node) does not go green.
Code: Select all
StartTalkAnimation();
required StopTalkAnimation()@Message(Typed);
Code: Select all
StartTalkAnimation();
required StopTalkAnimation()@{{end}}