i would like to create a very simple editor script that would open a specific dialogue DB window. Its a bit slow to everytime having to navigate to the dialogue DB in the project, or select the Dialogue manager.
Im basically looking for a function lilke DialogueDatabase.OpenEditor()
Call DialogueEditor.DialogueEditorWindow.OpenDialogueEntry(database, conversationID, entryID). For example, to open conversation ID 1, dialogue entry ID 42: