I'm really sorry to ask, I'm looking at the guide, but I cannot move forward.
I've a couple of doubts.
1. Is it possible to indicate that a sequence is played after pressing the continue button? Something similar to @ (Typed) but after pressing the Continue button. I'm trying to :
Code: Select all
Fade(out)->Message(Done);
LoadLevel(scenen02)@Message(Done);
2. I'm trying to make a little visual novel, to learn how this plugin works (btw I 'm very happy to bought it!). I've noticed that Dialogue System isn't destroyed when switching between scenes.
Should all Portraits of the game be loaded from the first scene? Can I make only text in one scene (without any portrait appearing, but in the next one show a portrait ? I don't get it, the portrait of the previous scene reappears.
If anyone knows in which section of the guide I can inform myself it would be very useful to me.
Thank you very much! ^^