Quest Progress

Announcements, support questions, and discussion for the Dialogue System.
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Tony Li
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Re: Quest Progress

Post by Tony Li »

Hi,
wioluskaelk wrote:@Tony Li
After delete Increment On destroy I have this kind of red message:
Some objects were not cleaned up when closing the scene. (Did you spawn new GameObjects from OnDestroy?)

And I haven't Math.Max, Meybe when zerano website will be avaible, I will find something in RPG KIT documentation.
https://screencloud.net/v/9gxl
Use Math.Clamp.

You should be able to ignore those red messages. I think they're related to RPG Kit cleanup, and they shouldn't affect anything.
wioluskaelk
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Re: Quest Progress

Post by wioluskaelk »

https://screencloud.net/v/nn1Q

I added in right place, yes? :D
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Tony Li
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Re: Quest Progress

Post by Tony Li »

Yes. If you remove the Increment On Destroy component, I think it should work correctly now. If not, please let me know. Zerano said he's working to bring his website up as soon as possible.
wioluskaelk
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Re: Quest Progress

Post by wioluskaelk »

Like you see on left up side in screen, still 2/1.
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Tony Li
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Re: Quest Progress

Post by Tony Li »

Click on the search bar at the top of the Hierarchy view. Enter "t:IncrementOnDestroy". If this finds any GameObjects with Increment On Destroy components, please remove the Increment On Destroy components.

Zerano's server is still down. I'll try to set up an RPG Kit server today and record the steps. I have to do it from memory since I can't access the instructions on Zerano's site, but I'll do my best to get it working today.
wioluskaelk
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Re: Quest Progress

Post by wioluskaelk »

So, thanks for everything.
And sorry for waste you`re time because it was a lot of problems :D
It`s working pretty without Increment on destroy.

So this is full Inspector view from Skeleton State Mashine -> Dead

https://screencloud.net/v/1rd5
https://screencloud.net/v/1KS7

And a reword:
RPG.Modules.Attributes.ApplyDamage
Game Object: Player
Attribute: Gold
Damage: -500

Great work !
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Tony Li
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Re: Quest Progress

Post by Tony Li »

I'm very glad it's working now! :D

Sorry it took so long to get there. If any other questions come up, please let me know.
wioluskaelk
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Re: Quest Progress

Post by wioluskaelk »

Hi, I don`t want to make a SPAM so I ask here. When you are planing make new integration with RPG Kit? Because right now a lot changed. http://unitycoding.com
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Tony Li
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Re: Quest Progress

Post by Tony Li »

Hi,

Now that Zerano's new website is active, I will work on the RPG Kit integration this weekend. It should be ready by Monday.
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Re: Quest Progress

Post by wioluskaelk »

Great ! thanks so much !
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