Hi! I'm new here! ^^ I'm enjoying this asset very much, I am learning little by little.
I was searching but I did't find the information that I needed. I'm trying to change the animations of two 2D avatars that dialogue, (VisualNovel style). Just like in this YouTube video:
https://www.youtube.com/watch?v=jC451ATbwfE
But not in the "Default Sequence" of the "Dialogue Manager", in my case is during the conversation. I've made captures with what I have to see if someone is able to see where I'm failing. Since idle animation is played, but I can't get it to change to any other animation.
1- I've an Animator Controler with 2 animations ( Idle, Trembling )
2- I've an empty Object with Dialogue Actor Script, ( with the Player and controller selected)
3- "Use Animated Protraits" is selected
4- In the Dialogue, in Sequence, I put " AnimatorPlay("Name Of The Animation I Want To Play");
What is wrong? Idle ( first animation) goes nice, but not changes anymore It's probably silly but I can't see where I'm failing ...
Thanks!
**EDIT: The console says : Dialogue System: Sequencer: AnimatorPlay("Trembling", charLEFT, fade=0, layer=-1): No Animator found on charLEFT
UnityEngine.Debug:Log(Object)
But charLeft don't need an animator ... or yes? In fact the idle animation is playing
2D Character Animations (SOLVED)
2D Character Animations (SOLVED)
Last edited by Kamotachi on Mon Dec 09, 2019 10:27 pm, edited 1 time in total.
Re: 2D Character Animations
Give each Portrait Image a unique name. For example, rename Subtitle Panel 1's Portrait Image to "Portrait Image 1":
Then tell the animator on Portrait Image 1 to play the
Then tell the animator on Portrait Image 1 to play the
- Sequence: AnimatorPlay(Trembling, Portrait Image 1)
Re: 2D Character Animations
Oh! That was! I knew it was silly! Thank you very much!!! Solved!!!
Re: 2D Character Animations (SOLVED)
Glad to help!