Menu text covers Subtitle Text

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
slothins
Posts: 13
Joined: Thu Oct 24, 2019 11:18 am

Menu text covers Subtitle Text

Post by slothins »

Hello,

So in my current Project, the Hierarchy looks like this:
Capture.PNG
Capture.PNG (10.16 KiB) Viewed 203 times


When played, the game displays the subtitle text just fine, but when its time for the menu text to appear, it simply covers the subtitle text and this continues for the rest of the game. This is the Subtitle Text's Standard UI Subtitle Panel Script component:
component.png
component.png (36.22 KiB) Viewed 203 times
I've tried Until Superseded, still doesn't change a thing. I don't want to do it manually because I have too many nodes to manually disable and enable the subtitle text box. How do I make it disappear?
User avatar
Tony Li
Posts: 22055
Joined: Thu Jul 18, 2013 1:27 pm

Re: Menu text covers Subtitle Text

Post by Tony Li »

Hi,

That just happens to be the way that UI is designed. You can change it so the subtitle text stays at the top and the response menu appears simultaneously at the bottom, like this:

Image

I made these edits:
  • Response Menu Panel: Disabled Image & Scroll Rect.
  • Content: Changed Rect Transform to anchor to the bottom instead of the top.
  • Scrollbar Vertical: Deactivated.
I figured that a scrollbar was probably unnecessary. If you need it, you can always make the edits differently so it works similarly to the WRPG template, which keeps the subtitle text at the top and the response menu right below it, all in a scroll rect.

This example scene contains the end result: VNWithoutOverlapExample_2019-11-22.unitypackage
Post Reply