Quests sometimes have conditions that, once true, can become untrue. For example, if a quest requires the player to have a certain amount of an item,...
A Quest Machine user asked some questions about procedural quest generation.
- How can I generate quests based on the player’s reputation?
- How can...
I've stumbled across an issue and I'm not sure if anyone else here has come across it yet. Whenever I'm loading/saving using the auto saver or using...
To set up your own scripts to be notified when quest states change, listen for the Message System message Quest State Changed , like in this script:...
I'm running into an error when trying to get the Rewired integration working with UCC + Quest Machine. I'm not sure where I need to assign the Input...
I've been going through the tutorial videos, and one thing I couldn't find is a video on having multiple active quests at once. Most open world games...
Hello, I apologize if this topic has already been described in the documentation, but it's hard for me to search in a language that is foreign to me....
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