Announcements, support questions, and discussion for Quest Machine.
3 Replies
978 Views
Last post by Tony Li
Mon Dec 27, 2021 8:04 am
Quest Machine 1.2.22 Released
by
Tony Li »
Fri Dec 17, 2021 10:42 pm
Quest Machine 1.2.22 is now live on the Unity Asset Store.
Release Notes:
Changed: Quest Machine prefab's canvas uses Canvas Scaler that scales to...
0 Replies
4103 Views
Last post by Tony Li
Fri Dec 17, 2021 10:42 pm
Lose accepted quest data
Replies: 3
by
bitmore »
Tue Dec 07, 2021 10:15 pm
Hi Tony,
My quest giver has a quest let's call it QuestA. The player accepted the quest and QuestA appear in the player's Quest Journal.
Then I add...
3 Replies
740 Views
Last post by Tony Li
Wed Dec 08, 2021 9:36 pm
Can't accept quest within dialog
Replies: 4
by
junwi21 »
Mon Dec 06, 2021 3:40 pm
I have a custom dialog ui prefab / script that im using.
I try calling questGiver.GiveQuestToQuester(quest, questGiver.id); when the accept button...
4 Replies
844 Views
Last post by Tony Li
Mon Dec 06, 2021 8:30 pm
9 Replies
943 Views
Last post by Tony Li
Fri Dec 03, 2021 7:46 am
1 Replies
770 Views
Last post by Tony Li
Sun Nov 28, 2021 2:42 pm
8 Replies
995 Views
Last post by Tony Li
Sun Nov 21, 2021 9:05 pm
5 Replies
775 Views
Last post by Tony Li
Sun Nov 21, 2021 9:15 am
3 Replies
963 Views
Last post by Tony Li
Tue Nov 09, 2021 7:23 am
8 Replies
1497 Views
Last post by Tony Li
Mon Nov 08, 2021 7:55 am
Quest Rewards
Replies: 1
by
tootyboi95 »
Thu Nov 04, 2021 3:28 pm
Hi Tony,
I am currently at a stage where I am implementing quest rewards upon quest completion. I intend to spawn a treasure chest as the quest...
1 Replies
581 Views
Last post by Tony Li
Thu Nov 04, 2021 3:46 pm
Quest Machine 1.2.21 Released
by
Tony Li »
Mon Nov 01, 2021 9:30 am
Quest Machine 1.2.21 is now live on the Asset Store!
Release Notes:
Improved: SetQuestState action now has option to set all quest node states to...
0 Replies
1744 Views
Last post by Tony Li
Mon Nov 01, 2021 9:30 am
6 Replies
966 Views
Last post by oldmantom
Wed Oct 27, 2021 3:59 pm
Explore Circle question
Replies: 7
by
oldmantom »
Mon Oct 25, 2021 2:25 pm
Hi Toni,
I've been following along the exploration tutorials. Very helpful. I've noticed one thing you entered that noes not appear to be displayed...
7 Replies
1078 Views
Last post by Tony Li
Tue Oct 26, 2021 8:44 am
2 Replies
428 Views
Last post by maxvsthegames
Mon Oct 25, 2021 10:51 am
3 Replies
598 Views
Last post by Tony Li
Wed Oct 20, 2021 1:10 pm
3 Replies
573 Views
Last post by Tony Li
Wed Oct 20, 2021 10:01 am
6 Replies
772 Views
Last post by Tony Li
Sat Oct 16, 2021 2:30 pm
6 Replies
990 Views
Last post by Tony Li
Wed Oct 13, 2021 10:28 pm
5 Replies
1227 Views
Last post by Tony Li
Wed Oct 13, 2021 7:40 am
3 Replies
576 Views
Last post by Tony Li
Sat Oct 09, 2021 2:56 pm
Triggering multiple quests
Replies: 7
by
mightyBond »
Thu Oct 07, 2021 11:54 am
Hello!
I'm having problems in triggering multiple quests in Quest Machine.
Having more than one quest assigned in a quest database results to this...
7 Replies
840 Views
Last post by Tony Li
Sat Oct 09, 2021 1:19 pm
Spawning Game Object
Replies: 2
by
Mach4 »
Fri Oct 08, 2021 1:16 pm
Hello Tony -
In my Collection quest, I am spawning 3 objects using spawn points. For testing I am using three cubes with the mesh turned off. I get...
2 Replies
521 Views
Last post by Mach4
Fri Oct 08, 2021 1:59 pm
Journal & Alert UI Questions
Replies: 14
by
tootyboi95 »
Sun Oct 03, 2021 2:10 pm
Hi Tony,
I have been playing around more with changing the font of the Quest Journal UI in your QuestMaker asset pack. I intend to use TextMeshPro,...
14 Replies
1757 Views
Last post by Tony Li
Thu Oct 07, 2021 1:55 pm
Missing Lua functions
Replies: 3
by
tootyboi95 »
Mon Oct 04, 2021 2:23 pm
Hi Tony,
I have been enjoying your package alot. I apologize for bombarding you with so many questions; I have been working on the suggestions you...
3 Replies
692 Views
Last post by Tony Li
Tue Oct 05, 2021 1:04 pm
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