At the moment I am using Easy Save 3 to save a bunch of my own stuff to a save file.
I am wondering how I could integreate quest machine to ES3 so that the states of the quests are stored and restored in ES3.
If not possible, I assume it's ok to have a different save file just for QM?
Saving using Easy Save 3
Re: Saving using Easy Save 3
Hi,
Quest Machine and the Dialogue System for Unity share the same save system. The Easy Save integration for the Dialogue System also works with Quest Machine. You can download it from the Dialogue System Extras page (direct download), and read about it here: Easy Save Support.
It's very simple to set up. Set up the save system as normal. But instead of adding a PlayerPrefsSavedGameDataStorer or DiskSavedGameDataStorer, add an ESSavedGameDataStorer.
Quest Machine and the Dialogue System for Unity share the same save system. The Easy Save integration for the Dialogue System also works with Quest Machine. You can download it from the Dialogue System Extras page (direct download), and read about it here: Easy Save Support.
It's very simple to set up. Set up the save system as normal. But instead of adding a PlayerPrefsSavedGameDataStorer or DiskSavedGameDataStorer, add an ESSavedGameDataStorer.
Re: Saving using Easy Save 3
Awesome! Great to see such great tools integrate that well together
Re: Saving using Easy Save 3
I have Quest Machine and Easy Save 2/3, but not the Dialogue System, is the integration or the integration tools still the same? Also, am I able to download if I don't have the Dialogue System?
Re: Saving using Easy Save 3
Hi,
Yes. Import this package: Assets / Plugins / Pixel Crushers / Common / Third Party Support / Easy Save Support.unitypackage
Then add an ESSavedGameDataStorer in place of your previous data storer (e.g., PlayerPrefsSavedGameDataStorer).
Yes. Import this package: Assets / Plugins / Pixel Crushers / Common / Third Party Support / Easy Save Support.unitypackage
Then add an ESSavedGameDataStorer in place of your previous data storer (e.g., PlayerPrefsSavedGameDataStorer).