Announcements, support questions, and discussion for the Dialogue System.
Save system is not saving certain things
Replies: 9
by
Azola21 »
Tue May 31, 2016 6:10 am
The save system at the moment only save the guns I have and the position my character is currently in. I need it to save the ammo i have in my...
9 Replies
1914 Views
Last post by Tony Li
Thu Jun 02, 2016 9:31 am
Scripting dialogue importing
Replies: 1
by
edgar.santos »
Wed Jun 01, 2016 11:27 am
Hello.
I was wondering if and how is it possible to script the dialogue (database) import process.
Right now, I am using the articy import window...
1 Replies
386 Views
Last post by Tony Li
Wed Jun 01, 2016 2:23 pm
Disabling Actor image changing.
Replies: 1
by
TcSleeper »
Wed Jun 01, 2016 5:26 am
Hey,
For a while I've been using your conersation asset for the game I've been developing, I'd inheritted the project from a previous developer and...
1 Replies
479 Views
Last post by Tony Li
Wed Jun 01, 2016 10:22 am
Stopping Camera Angles?
Replies: 3
by
mellopillow »
Tue May 31, 2016 11:59 pm
Hi, I recently bought the Dialogue System and I'm using it for a Unity3d student project. I have a few questions:
Whenever I go interact with the...
3 Replies
643 Views
Last post by Tony Li
Wed Jun 01, 2016 10:12 am
Unpacking source code
Replies: 5
by
mandi »
Sun May 29, 2016 5:42 pm
Hello Tony,
I want to extend ConversationStarter, and I need to unpack source code. I have assets with different conversation triggers set. Will that...
5 Replies
1252 Views
Last post by mandi
Mon May 30, 2016 10:07 am
3 Replies
2667 Views
Last post by andrew2110
Sat May 28, 2016 1:14 am
Only first line showing
Replies: 9
by
Gog0 »
Thu May 26, 2016 9:30 am
I'm using Adventure Creator for one of my projects and I decided to give a try to Dialogue System to manage all my dialogues.
I followed the setup...
9 Replies
1913 Views
Last post by Tony Li
Fri May 27, 2016 6:49 am
S-Inventory interface not showing up.
Replies: 1
by
Azola21 »
Thu May 26, 2016 6:06 am
I have just recently purchased S-Inventory and I thought that I would try to integrate S-Inventory into RFPS using the dialogue systems integration...
1 Replies
516 Views
Last post by Tony Li
Thu May 26, 2016 10:20 am
OnTriggerEnter Issue
Replies: 3
by
Nazazel »
Wed May 25, 2016 5:53 pm
Hi Tony,
This is Naz. My team and I are having issues with our scripts working with the ones from the Dialogue Manager specifically with a script...
3 Replies
896 Views
Last post by Tony Li
Thu May 26, 2016 8:35 am
1 Replies
921 Views
Last post by Tony Li
Tue May 24, 2016 10:20 am
How could I implement voices to dialogue
Replies: 4
by
Azola21 »
Sun May 22, 2016 7:12 am
I am looking to make it so that when you have a conversation with a character the character actually says what the subtitles say. I would of course...
4 Replies
983 Views
Last post by supadupa64
Tue May 24, 2016 4:23 am
Highlighting usable objects
Replies: 2
by
mandi »
Sun May 22, 2016 5:38 am
Hello Tony,
I want to highlight any usable object by default, so that my player knows which objects to interact with. I created a component which,...
2 Replies
758 Views
Last post by mandi
Mon May 23, 2016 9:03 am
7 Replies
1694 Views
Last post by Tony Li
Sat May 21, 2016 3:06 pm
1 Replies
470 Views
Last post by johnnemann
Thu May 19, 2016 6:53 pm
4 Replies
1383 Views
Last post by Tony Li
Thu May 19, 2016 5:42 pm
Language options
Replies: 3
by
supadupa64 »
Wed May 18, 2016 11:15 pm
How would I go about making all my dialogue into Spanish or Chinese so the player can choose the language they want?
3 Replies
1500 Views
Last post by Tony Li
Thu May 19, 2016 4:55 pm
Changes in 1.6.2.2
Replies: 2
by
mandi »
Thu May 19, 2016 9:39 am
Hello Tony,
were there any changes to the way we structure conditions on showing dialogues? I mean, is some of the API obsolete? After update, some...
2 Replies
613 Views
Last post by Tony Li
Thu May 19, 2016 10:06 am
5 Replies
1814 Views
Last post by Tony Li
Thu May 19, 2016 8:19 am
save multidatabase
Replies: 4
by
alfonso »
Mon May 16, 2016 10:21 am
Hi tony!
it is possible to save a database in particular, im using multi database and i allways have 2 database loaded, and i switch one of them...
4 Replies
2287 Views
Last post by alfonso
Tue May 17, 2016 4:41 am
Bark UI size
Replies: 5
by
creddie »
Mon May 16, 2016 12:07 pm
Hello,
I'm using a bark UI to make something like a cartoon speech bubble. My problem is I can't find the size of the text bubble. It updates...
5 Replies
1648 Views
Last post by Tony Li
Mon May 16, 2016 8:51 pm
13 Replies
230477 Views
Last post by Tony Li
Mon May 16, 2016 12:43 pm
1 Replies
634 Views
Last post by Tony Li
Mon May 16, 2016 9:22 am
Japanese language dialogue text
Replies: 4
by
Teto »
Sun May 15, 2016 9:24 am
Hi,
When you input a Japanese character to the Dialogue Text box of a Dialogue Database from the Condensations window, it seems that the dialogue...
4 Replies
819 Views
Last post by Teto
Sun May 15, 2016 11:54 pm
OnConversationStart actor question
Replies: 6
by
mandi »
Fri May 13, 2016 5:57 pm
Hello Tony,
I have this problem: I have a custom code that is responsible for rendering a portrait of my conversant and then showing it when the...
6 Replies
1981 Views
Last post by Tony Li
Sun May 15, 2016 11:09 pm
19 Replies
11356 Views
Last post by Tony Li
Thu May 12, 2016 1:31 pm
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