RelationsInspector introduces Dialogue System Support

Announcements, support questions, and discussion for the Dialogue System.
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Tony Li
Posts: 22107
Joined: Thu Jul 18, 2013 1:27 pm

RelationsInspector introduces Dialogue System Support

Post by Tony Li »

Seldom Tools' RelationsInspector 1.1.2 now has support for the Dialogue System, and it's currently 50% off!

This great tool produces visual representations of all kinds of hierarchical data in your project. For the Dialogue System, it will show you:
  • What GameObjects in your scene are connected to Dialogue System conversations, barks, or quests.
  • Which conversations your cross-conversation links connect to. (And you can jump straight to the dialogue entry with a single click!)
For example, this screenshot shows which GameObjects in the Quest Example scene are connected to conversations and quests:

Image

If you have complex dialogue, or any complex data in your project, RelationsInspector looks like a really useful tool. You can get it here:

https://www.assetstore.unity3d.com/en/#!/content/53147
User avatar
Tony Li
Posts: 22107
Joined: Thu Jul 18, 2013 1:27 pm

Re: RelationsInspector introduces Dialogue System Support

Post by Tony Li »

RelationsInspector is still 50% off! If has some great features for managing complex data such as projects with lots of dialogue.
  • Conversation Link Backend (cross-conversation links): Documentation
  • Conversation Reference Backend (GameObject-->conversation/quest connections): Documentation
Links to the Asset Store:
Image
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