Announcements, support questions, and discussion for the Dialogue System.
5 Replies
3556 Views
Last post by Tony Li
Thu Jul 27, 2017 9:16 am
5 Replies
2055 Views
Last post by alfonso
Sun Jul 23, 2017 7:40 am
"Skipping" lines
Replies: 3
by
Ell_Diablo »
Sat Jul 22, 2017 11:03 am
Hello again!
Is it possible to skip conversation line while playing? By skip I mean for example: conversation is playing (with typewriter effect)...
3 Replies
1269 Views
Last post by Tony Li
Sat Jul 22, 2017 12:11 pm
0 Replies
892 Views
Last post by Tony Li
Sat Jul 22, 2017 11:47 am
How do you reset Sim Status?
Replies: 5
by
Abelius »
Fri Jul 21, 2017 12:54 pm
Hi there,
I've looked for this in the forum and the manual but could find anything specific (as the search feature of the manual doesn't even return...
5 Replies
1835 Views
Last post by Tony Li
Fri Jul 21, 2017 3:13 pm
Conversation Trigger Distance?
Replies: 3
by
dharry »
Wed Jul 19, 2017 8:22 pm
Hi there,
I am having a problem with the Conversation Trigger Distance. I have a capsule collider on my NPC and have set the range to where I want...
3 Replies
709 Views
Last post by Tony Li
Thu Jul 20, 2017 7:15 pm
Speeding up tree search
Replies: 5
by
Ell_Diablo »
Wed Jul 19, 2017 8:11 am
Hi!
Is it possible to speed up searching the dialogue tree? I mean i want to start from the beginning of the conversation and reach one node but...
5 Replies
573 Views
Last post by Tony Li
Wed Jul 19, 2017 3:40 pm
5 Replies
880 Views
Last post by Tony Li
Sat Jul 15, 2017 10:09 am
Conversations category
Replies: 1
by
minomod »
Wed Jul 12, 2017 10:08 am
I did not separate like an image.
Some are separated and others are not.
What are the criteria for separation?
1 Replies
565 Views
Last post by Tony Li
Wed Jul 12, 2017 12:11 pm
3 Replies
613 Views
Last post by Tony Li
Mon Jul 10, 2017 11:31 am
Dialogue System & Timeline
Replies: 3
by
ressie »
Sun Apr 09, 2017 5:14 am
It looks like Unity's Timeline (+Cinemachine) will be launching with the upcoming Unity 2017.1 and the in-development builds are already available to...
3 Replies
1894 Views
Last post by Tony Li
Wed Jul 05, 2017 12:44 pm
Dialogue System for Unity 1.7.3 Released
Replies: 4
by
Tony Li »
Fri Jun 30, 2017 2:17 pm
Version 1.7.3 is now available on the Unity Asset Store and Pixel Crushers customer download site. This is a small maintenance release with a few...
4 Replies
993 Views
Last post by Tony Li
Mon Jul 03, 2017 1:11 pm
Customising Invalid Entries
Replies: 3
by
astroimpossible »
Thu Jun 29, 2017 11:29 am
Hey, I've set up a project where invalid entries are shown, but wanted to customise them a bit. So far I've set up a script in ResponseButtonTemplate...
3 Replies
606 Views
Last post by Tony Li
Fri Jun 30, 2017 9:07 am
Action On Conversation End
Replies: 3
by
sdclark79 »
Thu Jun 29, 2017 3:34 pm
Hello all!
I am trying to learn how to execute functions on conversation end, but I am having some difficulties. I am starting the conversation...
3 Replies
1270 Views
Last post by Tony Li
Thu Jun 29, 2017 8:22 pm
2 Replies
869 Views
Last post by minomod
Tue Jun 27, 2017 9:35 am
Cancel Sequence?
Replies: 1
by
OneManOnMars »
Sun Jun 25, 2017 8:48 am
Hi,
is there a way to cancel a sequence? I had this sequence where the camera paned over a landscape and when it has arrived at its destination it...
1 Replies
540 Views
Last post by Tony Li
Sun Jun 25, 2017 10:24 am
2 Replies
30123 Views
Last post by Tony Li
Sat Jun 24, 2017 10:49 am
8 Replies
3003 Views
Last post by minomod
Wed Jun 21, 2017 11:59 am
3 Replies
688 Views
Last post by Tony Li
Thu Jun 15, 2017 10:43 pm
Variable Size Portrait Name
Replies: 4
by
HawkX »
Wed Jun 14, 2017 3:54 pm
Hi Tony! :)
I am trying to add a background image to my portrait name... but since I really dont understand half of the Unity UI system, I figured I...
4 Replies
883 Views
Last post by HawkX
Thu Jun 15, 2017 12:57 pm
4 Replies
722 Views
Last post by Anaxtasia
Wed Jun 14, 2017 3:46 pm
LuaTable.GetValue without GC
Replies: 4
by
alfonso »
Sun Jun 11, 2017 5:21 pm
Hi Tony!,
I started recently with the optimization in the serialized system of the game, but i noticed that when I loop over the conversations to...
4 Replies
2936 Views
Last post by Tony Li
Tue Jun 13, 2017 8:25 am
Dismiss current conversation
Replies: 10
by
zenasprime »
Thu Jun 08, 2017 3:48 pm
Currently, when I have conversation triggered by OnEnable, the dialogue started remains with the UI even if a new conversation is triggered. How do I...
10 Replies
2678 Views
Last post by Tony Li
Mon Jun 12, 2017 10:38 am
Dialogue System for Unity 1.7.1 Released
Replies: 6
by
Tony Li »
Fri Jun 02, 2017 11:50 am
Version 1.7.1 is now available on the Unity Asset Store and the Pixel Crushers customer download page.
Core
Changed: Added Hide() method to the...
6 Replies
1279 Views
Last post by Tony Li
Thu Jun 08, 2017 9:30 pm
Short camera studder on Zoom2D
Replies: 1
by
n_hagialas »
Thu Jun 08, 2017 3:37 pm
Hey Toni,
We've been having an issue with the Zoom2D command where it will jolt / studder for like half a second or so after it completes. This...
1 Replies
521 Views
Last post by Tony Li
Thu Jun 08, 2017 4:22 pm
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