Version 1.7.3 is now available on the Unity Asset Store and Pixel Crushers customer download site. This is a small maintenance release with a few fixes and some usability improvements to the editors.
Version 1.7.3 Core
Dialogue Editor: Added 'Center on START' menu item; fixed inspector lag in Events > OnExecute() section on large databases.
Localized Text Table Editor: Added 'Add Fields To Top' toggle. (Adds to bottom of list by default.)
Improved: Override Actor Name component inspector now supports multi-editing.
Fixed: LuaInterpreter didn't handle double semicolons properly in some cases.
Fixed: Now sanitizes Lua code generated for custom fields with parentheses in name.
Fixed: Legacy Unity GUI Quest Tracker didn't observe Show Completed Quest Entry Text checkbox unticked.
Third Party Support
PlayMaker: OnConversationResponseMenu now passes MenuTexts to FSM.
We spoke a while ago about adding a checkbox in the editor settings (or somewhere) where we can disable the database name showing up over (or under in some case) the dialogues or other names... I was searching if you added it but was not able to find this...
Since I only use 1 database, i really dont need to have its named displayed anywhere...
As you can see in the screenshot below, the database name appears under the actor name, making them pretty hard to read...