Announcements, support questions, and discussion for the Dialogue System.
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Last post by Tony Li
Sat Nov 21, 2020 4:05 pm
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Last post by Tony Li
Sat Nov 21, 2020 3:42 pm
Public source control?
Replies: 3
by
Seidr_Skald »
Sat Nov 21, 2020 7:39 am
Hi everyone. I wanted to check in and see what the stance is on using this Dialogue System For Unity for a project that is using a public github. Is...
3 Replies
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Last post by Tony Li
Sat Nov 21, 2020 1:13 pm
Using Text Mesh Pro Input Field?
Replies: 3
by
WeakInteractive »
Fri Nov 20, 2020 4:31 pm
Hello, I've been scratching my head over this for a while and figured I should just ask.
I've been trying to get the Input Field for the Basic...
3 Replies
2651 Views
Last post by Tony Li
Sat Nov 21, 2020 9:26 am
Invector save support.
Replies: 1
by
maximuz24 »
Sat Nov 21, 2020 5:27 am
Hope its not related to your asset but maybe you can help. i am using invector shooter template and dialogue system is it possible to select a weapon...
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Last post by Tony Li
Sat Nov 21, 2020 9:22 am
2 Replies
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Last post by ThierryS
Fri Nov 20, 2020 10:56 am
Fade out old dialogue
Replies: 6
by
boz »
Wed Oct 28, 2020 1:51 pm
Is there a built in function to maybe lower the transparency on previous text?
For example, in the WRPG template, the text stays and you can scroll...
6 Replies
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Last post by Tony Li
Fri Nov 20, 2020 8:37 am
3 Replies
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Last post by Tony Li
Fri Nov 20, 2020 7:41 am
3 Replies
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Last post by Tony Li
Thu Nov 19, 2020 9:00 pm
Quest WIndow Scene Events
Replies: 1
by
Jon »
Thu Nov 19, 2020 3:37 pm
Me again! I am looking to hide some aspects of the UI when the Quest Log Window opens. I didn't see anything already in the script to add a scene...
1 Replies
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Last post by Tony Li
Thu Nov 19, 2020 3:52 pm
2 Replies
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Last post by VoodooDetective
Thu Nov 19, 2020 3:22 pm
Script with if/then exception
Replies: 3
by
Deadcow »
Wed Nov 18, 2020 1:44 pm
We tried to make script in dialogue a bit more complex (and we don't have any lua experience) and got this error:
Dialogue System: Lua code 'if...
3 Replies
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Last post by Tony Li
Thu Nov 19, 2020 10:04 am
4 Replies
186 Views
Last post by Tony Li
Thu Nov 19, 2020 8:08 am
3 Replies
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Last post by Tony Li
Wed Nov 18, 2020 7:38 pm
3 Replies
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Last post by Tony Li
Wed Nov 18, 2020 7:32 pm
11 Replies
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Last post by Tony Li
Wed Nov 18, 2020 1:07 pm
16 Replies
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Last post by Tony Li
Tue Nov 17, 2020 7:44 pm
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Last post by Tony Li
Tue Nov 17, 2020 7:26 pm
3 Replies
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Last post by Tony Li
Tue Nov 17, 2020 1:30 pm
3 Replies
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Last post by Tony Li
Tue Nov 17, 2020 9:23 am
3 Replies
285 Views
Last post by Tony Li
Mon Nov 16, 2020 8:48 pm
UIS Integration - OpenShop()
Replies: 8
by
polonel »
Thu Nov 12, 2020 8:40 pm
Hello,
When using the OpenShop() Seq command, with the Converse ability Detach Camera option enabled. Console logs frame by frame errors of the...
8 Replies
444 Views
Last post by Tony Li
Mon Nov 16, 2020 8:41 pm
1 Replies
92 Views
Last post by Tony Li
Sun Nov 15, 2020 10:33 pm
0 Replies
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Last post by Tony Li
Sun Nov 15, 2020 10:30 pm
7 Replies
1005 Views
Last post by Tony Li
Sun Nov 15, 2020 6:55 pm
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