Search found 135 matches

by pegassy
Mon Aug 14, 2023 5:03 pm
Forum: Dialogue System for Unity
Topic: World Canvas and Triggering Nodes Using Button Events
Replies: 3
Views: 491

Re: World Canvas and Triggering Nodes Using Button Events

That worked. Thank you so much Tony.
by pegassy
Mon Aug 14, 2023 10:54 am
Forum: Dialogue System for Unity
Topic: World Canvas and Triggering Nodes Using Button Events
Replies: 3
Views: 491

World Canvas and Triggering Nodes Using Button Events

Hello, I have a game scene already built using Unity's Animator that shows dialogs on separate game objects and I am trying to transform it to work with DSU instead. The first part of the game uses screen canvas, so I was able to adapt the DSU standard UI to it and I have a dialog tree that follows ...
by pegassy
Sat Aug 17, 2019 4:22 pm
Forum: Dialogue System for Unity
Topic: A Possible Integration with Look Animator
Replies: 14
Views: 2491

Re: A Possible Integration with Look Animator

Hello,

I wanted to check if you had any updates on this integration.

Thank you.
by pegassy
Mon Jul 15, 2019 1:11 am
Forum: Dialogue System for Unity
Topic: UCC Integration Issue on Object Deactivate
Replies: 1
Views: 454

UCC Integration Issue on Object Deactivate

Hello, I am using DSU's interact ability in UCC Integration for various functionalities in the game, including as the main medium to close doors and interact with NPCs and other objects. I noticed that if I deactivate the object that I am interacting with while I am in the interaction range, the UCC...
by pegassy
Thu Jul 11, 2019 3:00 pm
Forum: Dialogue System for Unity
Topic: Snycing Behavior Designer Variables with DSU
Replies: 3
Views: 780

Re: Snycing Behavior Designer Variables with DSU

Wonderful.

I suspect syncing continously or regularly would be consuming too much performance? But I think syncing everytime I need to update the variable works just as fine.

Thank you.
by pegassy
Wed Jul 10, 2019 8:48 pm
Forum: Dialogue System for Unity
Topic: Snycing Behavior Designer Variables with DSU
Replies: 3
Views: 780

Snycing Behavior Designer Variables with DSU

Hello, I have been looking into synchronizing Behavior Designer variables into DSU. Namely, I have a variable named "Friendly" which is true by default, and certain dialogue options will make this false. This partially works, however, I noticed you mentioned in the integration documentatio...
by pegassy
Sun Jul 07, 2019 8:17 pm
Forum: Dialogue System for Unity
Topic: A Possible Integration with Look Animator
Replies: 14
Views: 2491

Re: A Possible Integration with Look Animator

I think it is a great idea to add a component to make them automatically look at the current speaker. I talked to the developer, and he adapted the component that enabled a head-look to be triggered for a set number of seconds for the character the component was on, to make it active as long as you ...
by pegassy
Sun Jul 07, 2019 12:41 pm
Forum: Dialogue System for Unity
Topic: Dialogue Database Gets Automatically Selected in Project Folders
Replies: 2
Views: 603

Dialogue Database Gets Automatically Selected in Project Folders

Hello, This is not a major issue, but may still worth mentioning. Somehow, whenever I make any regular changes in the editor, almost 1/10 times, the dialogue database belonging to that particular scene gets selected in the Project window. It changes whatever folder was open before and goes to the fo...