Just amazing, Timeline+Cinemachine is just a great tool, from what I've seen you pretty much assign a virtual camera to the target and add the priority script to use the camera attached to it ?
Too many posibilities here.
Search found 18 matches
- Tue Aug 15, 2017 7:35 am
- Forum: Dialogue System for Unity
- Topic: Dialogue System for Unity 1.7.4 Released
- Replies: 6
- Views: 1395
- Wed Jul 05, 2017 12:33 pm
- Forum: Dialogue System for Unity
- Topic: Dialogue System & Timeline
- Replies: 3
- Views: 1000
Re: Dialogue System & Timeline
Has this been implemented ? I couldn't find it in the documentation.
- Sun May 14, 2017 9:52 am
- Forum: Dialogue System for Unity
- Topic: Carriage returns as separate lines ?
- Replies: 1
- Views: 516
Carriage returns as separate lines ?
Hi, I'm using DS with articy, and I find that I waste a lot of time just creating nodes. It would be interesting to have an option to treat every paragraph spoke by the same character as a different line, is there an option to do this ? (like adventure creator has ?). For the moment I'm not concerne...
- Thu May 12, 2016 6:05 am
- Forum: Dialogue System for Unity
- Topic: Default sequences for different NPCs ? (or by conversation)
- Replies: 1
- Views: 399
Default sequences for different NPCs ? (or by conversation)
So I'm doing this game that some characters are seated, some are standing, some are different heights.
So I was wondering if there was a way to do a default sequence per character or by conversation ?
Is there a way to do this ?
So I was wondering if there was a way to do a default sequence per character or by conversation ?
Is there a way to do this ?
- Fri Jan 08, 2016 3:07 pm
- Forum: Dialogue System for Unity
- Topic: Creating folders in dialogue database ?
- Replies: 5
- Views: 1145
Re: Creating folders in dialogue database ?
Thank you didn't know that / did create those. I've reimported the database, but yeah, all the conversations don't have the start link. They all have the "START[END]" node, and the conversation alone. Any idea what can be causing this behaviour ? I'm using DS 1.5.8, articy v2.5.4 and unity...
- Fri Jan 08, 2016 8:00 am
- Forum: Dialogue System for Unity
- Topic: Creating folders in dialogue database ?
- Replies: 5
- Views: 1145
Re: Creating folders in dialogue database ?
I'm talking about how DS organizes flow fragments of articy inside of folders, so it's easier to navigate/choose dialogues. I'm just thinking of doing a separate database with all the dialogue I write "on the run" inside unity, then merging it with the articy database, so I don't have to d...
- Thu Jan 07, 2016 2:59 pm
- Forum: Dialogue System for Unity
- Topic: Creating folders in dialogue database ?
- Replies: 5
- Views: 1145
Creating folders in dialogue database ?
I'm doing this game with articy and it imports flow fragments as "folders/chapters". Is there a way to separate things like this ? I'm planning to do stuff inside unity and then merging the databases with the articy ones, so I don't have a workflow to work with both at the same time. Is th...
- Tue Dec 01, 2015 8:19 pm
- Forum: Dialogue System for Unity
- Topic: Articy Draft converter: ArgumentOutOfRangeException
- Replies: 1
- Views: 583
Articy Draft converter: ArgumentOutOfRangeException
I was trying to import the xml file of a game I was writing on Articy Draft v2.4.4 but I get this error I was not getting after a long time of updating the database: ArgumentOutOfRangeException: Argument is out of range. Parameter name: startIndex System.String.Substring (Int32 startIndex) (at /User...