Search found 18 matches

by shredingskin
Tue Aug 15, 2017 7:35 am
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity 1.7.4 Released
Replies: 6
Views: 1395

Re: Dialogue System for Unity 1.7.4 Released

Just amazing, Timeline+Cinemachine is just a great tool, from what I've seen you pretty much assign a virtual camera to the target and add the priority script to use the camera attached to it ?

Too many posibilities here.
by shredingskin
Wed Jul 05, 2017 12:33 pm
Forum: Dialogue System for Unity
Topic: Dialogue System & Timeline
Replies: 3
Views: 1000

Re: Dialogue System & Timeline

Has this been implemented ? I couldn't find it in the documentation.
by shredingskin
Sun May 14, 2017 9:52 am
Forum: Dialogue System for Unity
Topic: Carriage returns as separate lines ?
Replies: 1
Views: 516

Carriage returns as separate lines ?

Hi, I'm using DS with articy, and I find that I waste a lot of time just creating nodes. It would be interesting to have an option to treat every paragraph spoke by the same character as a different line, is there an option to do this ? (like adventure creator has ?). For the moment I'm not concerne...
by shredingskin
Thu May 12, 2016 6:05 am
Forum: Dialogue System for Unity
Topic: Default sequences for different NPCs ? (or by conversation)
Replies: 1
Views: 399

Default sequences for different NPCs ? (or by conversation)

So I'm doing this game that some characters are seated, some are standing, some are different heights.

So I was wondering if there was a way to do a default sequence per character or by conversation ?

Is there a way to do this ?
by shredingskin
Fri Jan 08, 2016 3:07 pm
Forum: Dialogue System for Unity
Topic: Creating folders in dialogue database ?
Replies: 5
Views: 1145

Re: Creating folders in dialogue database ?

Thank you didn't know that / did create those. I've reimported the database, but yeah, all the conversations don't have the start link. They all have the "START[END]" node, and the conversation alone. Any idea what can be causing this behaviour ? I'm using DS 1.5.8, articy v2.5.4 and unity...
by shredingskin
Fri Jan 08, 2016 8:00 am
Forum: Dialogue System for Unity
Topic: Creating folders in dialogue database ?
Replies: 5
Views: 1145

Re: Creating folders in dialogue database ?

I'm talking about how DS organizes flow fragments of articy inside of folders, so it's easier to navigate/choose dialogues. I'm just thinking of doing a separate database with all the dialogue I write "on the run" inside unity, then merging it with the articy database, so I don't have to d...
by shredingskin
Thu Jan 07, 2016 2:59 pm
Forum: Dialogue System for Unity
Topic: Creating folders in dialogue database ?
Replies: 5
Views: 1145

Creating folders in dialogue database ?

I'm doing this game with articy and it imports flow fragments as "folders/chapters". Is there a way to separate things like this ? I'm planning to do stuff inside unity and then merging the databases with the articy ones, so I don't have a workflow to work with both at the same time. Is th...
by shredingskin
Tue Dec 01, 2015 8:19 pm
Forum: Dialogue System for Unity
Topic: Articy Draft converter: ArgumentOutOfRangeException
Replies: 1
Views: 583

Articy Draft converter: ArgumentOutOfRangeException

I was trying to import the xml file of a game I was writing on Articy Draft v2.4.4 but I get this error I was not getting after a long time of updating the database: ArgumentOutOfRangeException: Argument is out of range. Parameter name: startIndex System.String.Substring (Int32 startIndex) (at /User...