Search found 6 matches
- Fri Oct 18, 2024 7:53 am
- Forum: Dialogue System for Unity
- Topic: Clicking on dialogue just skips it
- Replies: 1
- Views: 60
Clicking on dialogue just skips it
Hello! The current behavior I have is that when I click on the dialogue while the text is being displayed, it moves on to the next conversation node. However I want when I click on the dialogue while it is being displayed (Typewritter effect) to first display the whole of the text. Only moves on to ...
- Wed Aug 21, 2024 9:09 am
- Forum: Dialogue System for Unity
- Topic: How to prevent options to be pre selected for input?
- Replies: 3
- Views: 463
Re: How to prevent options to be pre selected for input?
Thanks a ton! It was the Joystick key part!
- Wed Aug 21, 2024 5:00 am
- Forum: Dialogue System for Unity
- Topic: How to prevent options to be pre selected for input?
- Replies: 3
- Views: 463
How to prevent options to be pre selected for input?
Hello! Currently I am having an issue with controller support. The first option of the player's responses is always selected even though I made all buttons non navigatable and made sure to clear the Event System's selected object. How can I have nothing selected? The reason this is an issue is becau...
- Mon Jul 29, 2024 8:17 am
- Forum: Dialogue System for Unity
- Topic: How to know loading save is finished
- Replies: 1
- Views: 298
How to know loading save is finished
Hello! Currently, I have an issue with the Save system. I can load and save my variables just fine. However when trying to rely on variables from the save file on Start functions, the save system did not finish loading and I only get the default values. Is there a way to make save system finish load...
- Thu Jun 27, 2024 8:51 am
- Forum: Dialogue System for Unity
- Topic: Get Conversation text only
- Replies: 1
- Views: 159
Get Conversation text only
Hello!
I have a part of my game where just one line shows up in the middle of the screen. I want to get that random text from a similar structure as barks. I guess my question is, can I get only the string from a conversation directly in script?
I have a part of my game where just one line shows up in the middle of the screen. I want to get that random text from a similar structure as barks. I guess my question is, can I get only the string from a conversation directly in script?
- Tue Mar 26, 2024 6:33 am
- Forum: Dialogue System for Unity
- Topic: About Achievements
- Replies: 8
- Views: 2069
Re: About Achievements
Very sorry to ask on such an old thread. But I can't find any reference to achievement system. Is that part of the dialogue system or a separate asset? I am trying to do something similar and would love to know if its available.