Hello!
Currently I am having an issue with controller support. The first option of the player's responses is always selected even though I made all buttons non navigatable and made sure to clear the Event System's selected object. How can I have nothing selected?
The reason this is an issue is because the controller is controlling a virtual mouse with button A being mouse click, however now Button A also selects the first option.
It is maybe worth noting that I have an Override Display settings script on that scene
How to prevent options to be pre selected for input?
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- Posts: 6
- Joined: Tue Mar 26, 2024 6:31 am
Re: How to prevent options to be pre selected for input?
Hi,
On your Dialogue Manager GameObject/prefab, inspect the Input Device Manager component and check these settings:
On your Dialogue Manager GameObject/prefab, inspect the Input Device Manager component and check these settings:
- Input Device: Mouse
- Joystick & Key *** To Check: All lists empty
- Always Auto Focus: UNticked.
- Control Cursor State: If you're managing the mouse cursor yourself, UNtick
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- Posts: 6
- Joined: Tue Mar 26, 2024 6:31 am
Re: How to prevent options to be pre selected for input?
Thanks a ton! It was the Joystick key part!
Re: How to prevent options to be pre selected for input?
Glad to help!