Search found 9 matches
- Mon Mar 18, 2024 3:29 am
- Forum: Dialogue System for Unity
- Topic: Search Localized Fields by Asset?
- Replies: 3
- Views: 232
Re: Search Localized Fields by Asset?
Hi Tony first of all, thank you for the quick reply which make me feel relieved while develping project. but I think you might misunderstand my question which I think I did't express my question clearly enough this time. (sorry for my poor English) I did check the DialogueLua API and knew that there...
- Fri Mar 15, 2024 8:06 am
- Forum: Dialogue System for Unity
- Topic: Search Localized Fields by Asset?
- Replies: 3
- Views: 232
Search Localized Fields by Asset?
Hi! After searching from this forum I did found out that you can get localized field from actor through this: "DialogueLua.GetLocalizedActorField(actor.Name, "VARIABLE_NAME");" yet I was wondering if there's a way to check not just from the actor, but for all kinds of asset(locat...
- Fri Mar 15, 2024 8:01 am
- Forum: Dialogue System for Unity
- Topic: How to check whether field type is your custom field type?
- Replies: 3
- Views: 149
Re: How to check whether field type is your custom field type?
Thank you for the reply!
- Fri Mar 01, 2024 2:21 am
- Forum: Dialogue System for Unity
- Topic: How to check whether field type is your custom field type?
- Replies: 3
- Views: 149
How to check whether field type is your custom field type?
Hi, I just add my own custom field type and it has shown in the dialogue editor as expected. now I need to check whether the field I'm getting is having the same field type. The Field class has a member 'type' which will give me the information of target field's type. It is an Enum, and of course th...
- Wed Jan 31, 2024 6:56 am
- Forum: Dialogue System for Unity
- Topic: PC subtitle disappear in a flash
- Replies: 3
- Views: 697
Re: PC subtitle disappear in a flash
Thank you!
this has exactly solved my issue that bothered me for a time!!
this has exactly solved my issue that bothered me for a time!!
- Wed Jan 17, 2024 2:03 am
- Forum: Dialogue System for Unity
- Topic: PC subtitle disappear in a flash
- Replies: 3
- Views: 697
PC subtitle disappear in a flash
Hi, recently I did modify some settings for my dialogue database. Ever since that move, I can't display my pc subtitle anylonger, It disappear in a flash. As much as I can recall, I did untick the "Always force response menu" and I did tick "Show PC subtitles during line" there i...
- Mon Jul 17, 2023 7:51 am
- Forum: Dialogue System for Unity
- Topic: Receive dialogue data when each conversation node start
- Replies: 3
- Views: 271
Re: Receive dialogue data when each conversation node start
Thank you! Tony!
You really explain it clearly and make it so easy to understand!
You really explain it clearly and make it so easy to understand!
- Mon Jul 10, 2023 7:44 am
- Forum: Dialogue System for Unity
- Topic: Receive dialogue data when each conversation node start
- Replies: 3
- Views: 271
Receive dialogue data when each conversation node start
Hi, We are now working on a quite complex animation system and would like to attach data on each conversation node that when each node trigger, I can receive an information data set from dialogue system which contains actor, emotion id, animation id, etc... Most important of all, we want our artist ...
- Wed Jun 07, 2023 6:28 am
- Forum: Dialogue System for Unity
- Topic: Ordererd Input?
- Replies: 1
- Views: 173
Ordererd Input?
Hi, I'm now working on a project that has a custom layer system which will force input receive object to have a receive order (such as block the character input for movement when I launch some UI that has higher input receive order). I found it difficult to combine dialogue system's input system int...