Hi, I am now using dialogue system's localization export/import utility, everything worked well except for quest.
I'm able to export all quest, conversation, item all into different csv file, edit the exported csv file, then import it back to Unity
quest is the only part that wasn't effected by import csv.
Is there anything that I do wrong?
Localization for quest not working?
Re: Localization for quest not working?
Hi,
What part of quest localization is not working? Would you please provide details about how you're exporting and importing, and what doesn't appear to be working?
What part of quest localization is not working? Would you please provide details about how you're exporting and importing, and what doesn't appear to be working?
Re: Localization for quest not working?
Hi Tony!
I was using "Export..." utility from Dialogue Database Asset > Database Tab > Localization Export/Import section
at this section, I press the "Export..." button which it pop out a menu ask me for directory that I want to save my csv file.
After export the data, I receive many .csv files, such as: Actors_ENG, Dialogue_ENG, Quest_ENG, Items_ENG
I can then edit these csv file and re-import them back into unity.
After I import it, it did't show any error, other csv file perfectly replace origin data that store in asset file.
Every csv file works fine, except for the csv file for Quest...
for example: I edit the Name section and reimport it back to Unity
yet its editor still display the origin name
I was using "Export..." utility from Dialogue Database Asset > Database Tab > Localization Export/Import section
at this section, I press the "Export..." button which it pop out a menu ask me for directory that I want to save my csv file.
After export the data, I receive many .csv files, such as: Actors_ENG, Dialogue_ENG, Quest_ENG, Items_ENG
I can then edit these csv file and re-import them back into unity.
After I import it, it did't show any error, other csv file perfectly replace origin data that store in asset file.
Every csv file works fine, except for the csv file for Quest...
for example: I edit the Name section and reimport it back to Unity
yet its editor still display the origin name
Re: Localization for quest not working?
Hi,
Are you updating the Name or localized Name field? If you're localizing quest names, please use Display Name.
If you're changing the original values (e.g., Display Name in addition to localized version) for a language, also you tick the checkbox next to that language in the Localization Export/Import table to tell the import process to update the original values, too.
Are you updating the Name or localized Name field? If you're localizing quest names, please use Display Name.
If you're changing the original values (e.g., Display Name in addition to localized version) for a language, also you tick the checkbox next to that language in the Localization Export/Import table to tell the import process to update the original values, too.