Search found 76 matches

by Hereder
Wed Jun 26, 2024 1:38 pm
Forum: Dialogue System for Unity
Topic: Setting Continue Button to Always loops conversation
Replies: 7
Views: 434

Re: Setting Continue Button to Always loops conversation

I did via script. Thanks for ponintng me in the right direction! I got it to work! Ah, but... Sometimes when I talk with NPCs, and going through a quite complicated dialouge, I feel like they skip stuff or stop to early on. Is that a thing? Or maybe I had some conditions that were not met and I thou...
by Hereder
Wed Jun 26, 2024 4:42 am
Forum: Dialogue System for Unity
Topic: Setting Continue Button to Always loops conversation
Replies: 7
Views: 434

Re: Setting Continue Button to Always loops conversation

Hi, I suspect what's happening is that the click (or other input) to click the final continue button is also being read to trigger whatever starts the conversation. If you're using a Dialogue System Trigger to start the conversation, you can usually prevent it by ticking the Prevent Restart On Same...
by Hereder
Mon Mar 11, 2024 8:19 pm
Forum: Dialogue System for Unity
Topic: Save Dialouge Node progress?
Replies: 10
Views: 933

Re: Save Dialouge Node progress?

Can you identify a set of steps that consistently produces the issue? Also, can you update to the current Unity 2022 LTS version? Side note: I'm working on an updated editor that bypasses this Asset Database issue entirely, as well as adding some nice new features. It's a priority to get it out as ...
by Hereder
Sun Feb 25, 2024 9:45 pm
Forum: Dialogue System for Unity
Topic: Save Dialouge Node progress?
Replies: 10
Views: 933

Re: Save Dialouge Node progress?

OK, i will give it a go. ALways scared to update Unity :P But I've got some cleaning up to do So I will try now. Otherwise I wait for the update.

Ah, turns out Im using: 2022.3.6f1 LTS
by Hereder
Fri Feb 23, 2024 8:20 pm
Forum: Dialogue System for Unity
Topic: Save Dialouge Node progress?
Replies: 10
Views: 933

Re: Save Dialouge Node progress?

Tony Li wrote: Fri Feb 23, 2024 9:44 am Can you update to 2.2.43?
Aight! I updaded it. I messed around with it and it seems like its still erasing my nodes. :S Its random when it does it.
I dont know if It might happen hwen I tab out from the Unity Editor and it is as if its not saving due to that.
by Hereder
Thu Feb 22, 2024 10:55 pm
Forum: Dialogue System for Unity
Topic: Save Dialouge Node progress?
Replies: 10
Views: 933

Re: Save Dialouge Node progress?

Ok, I use: Version 2.2.39
And Unity: 2022.3.6f1 <DX11>
by Hereder
Thu Feb 22, 2024 3:59 am
Forum: Dialogue System for Unity
Topic: Save Dialouge Node progress?
Replies: 10
Views: 933

Save Dialouge Node progress?

How do I save the progress I've made in my Dialogue tree? Often I make 3-5 nodes of dialogue and conditions etc, and then I go over to another dialouge or click somwhere else, and when I'm back to the dialogue tree, its all gone. I keep press "Ctrl S" as a reflex all the time, but it seems...
by Hereder
Wed Feb 14, 2024 8:27 am
Forum: Dialogue System for Unity
Topic: Trigger Conversation from another?
Replies: 3
Views: 196

Re: Trigger Conversation from another?

"Links To:" dropdown, was exactly what I needed, man there so much flexibility to this! Thanks alot!
by Hereder
Wed Feb 14, 2024 7:47 am
Forum: Dialogue System for Unity
Topic: Trigger Conversation from another?
Replies: 3
Views: 196

Trigger Conversation from another?

Hi! Is there a simple way of triggering a conversation from within another conversation? If my NPC has a Quest to offer, a default conversation and a possible Date Conversation at the same time, I've managed to trigger this "Option" dialogue. Is it possible to trigger a new conversation fr...
by Hereder
Sat Feb 03, 2024 9:14 am
Forum: Dialogue System for Unity
Topic: Trigger Random answer?
Replies: 5
Views: 867

Re: Trigger Random answer?

Btw, late reply but I ran in to a situation. Is it possible to combine RandomizeNextEntry() and None() ?
So the three, I leave it empty None() yet we randomnice the next entry?