A preset is a predefined set of traits, useful as a shortcut to apply traits to factions and deeds.
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string | name = string.Empty |
| The preset's name.
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string | description = string.Empty |
| An optional description.
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float[] | traits = new float[0] |
| The personality traits associated with this preset.
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A preset is a predefined set of traits, useful as a shortcut to apply traits to factions and deeds.
◆ Preset() [1/3]
PixelCrushers.LoveHate.Preset.Preset |
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◆ Preset() [2/3]
PixelCrushers.LoveHate.Preset.Preset |
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string |
name, |
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float[] |
traits |
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inline |
◆ Preset() [3/3]
PixelCrushers.LoveHate.Preset.Preset |
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string |
name, |
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TraitDefinition[] |
traitDefinitions |
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inline |
◆ description
string PixelCrushers.LoveHate.Preset.description = string.Empty |
An optional description.
Used only for the designer's benefit in the editor.
◆ name
string PixelCrushers.LoveHate.Preset.name = string.Empty |
◆ traits
float [] PixelCrushers.LoveHate.Preset.traits = new float[0] |
The personality traits associated with this preset.
The documentation for this class was generated from the following file:
- C:/Dev/LoveHate/Dev/Source/Assets/Plugins/Pixel Crushers/LoveHate/Scripts/Core/Faction Database/Preset.cs