- c -
- cacheBarkLines
: PixelCrushers.DialogueSystem.BarkStarter
, PixelCrushers.DialogueSystem.DialogueSystemTrigger
- cameraAngle
: PixelCrushers.DialogueSystem.DefaultCameraAngle
- cameraAngles
: PixelCrushers.DialogueSystem.DisplaySettings.CameraSettings
- cameraSettings
: PixelCrushers.DialogueSystem.DisplaySettings
- cancel
: PixelCrushers.DialogueSystem.DisplaySettings.InputSettings
, PixelCrushers.DialogueSystem.UnityGUI.UnityGUIQuestLogWindow.AbandonControls
- cancelConversation
: PixelCrushers.DialogueSystem.DisplaySettings.InputSettings
- cancelKey
: PixelCrushers.DialogueSystem.TK2D.TK2DTextFieldUI
, PixelCrushers.DialogueSystem.UnityGUI.UnityTextFieldUI
, PixelCrushers.DialogueSystem.UnityUITextFieldUI
- canMoveWhileTalking
: PixelCrushers.DialogueSystem.CorgiEngine.ConversationZone
- CanShowCursor
: PixelCrushers.DialogueSystem.UFPS.FPFreezePlayer
- canvasGroup
: PixelCrushers.DialogueSystem.UnityUIBarkUI
- canvasRect
: PixelCrushers.DialogueSystem.DialogueEntry
- CanvasRectHeight
: PixelCrushers.DialogueSystem.DialogueEntry
- CanvasRectWidth
: PixelCrushers.DialogueSystem.DialogueEntry
- canvasScrollPosition
: PixelCrushers.DialogueSystem.Conversation
- canvasZoom
: PixelCrushers.DialogueSystem.Conversation
- categoryFoldouts
: PixelCrushers.DialogueSystem.I2Support.DSToI2Prefs
- cdata
: PixelCrushers.DialogueSystem.Aurora.LocalString
- characterName
: ICode.Actions.DeleteData
- charactersPerSecond
: PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeTypewriterEffect
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProTypewriterEffect
, PixelCrushers.DialogueSystem.TK2D.TK2DTypewriterEffect
, PixelCrushers.DialogueSystem.UnityGUI.TypewriterEffect
, PixelCrushers.DialogueSystem.UnityUITypewriterEffect
- characterType
: PixelCrushers.DialogueSystem.CharacterInfo
- checkIfPlayerVisible
: PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeBarkUI
, PixelCrushers.DialogueSystem.NGUI.NGUIBarkUI
, PixelCrushers.DialogueSystem.NGUI.NGUIHUDTextBarkUI
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProBarkUI
, PixelCrushers.DialogueSystem.UnityGUI.UnityBarkUI
- checkOnStart
: PixelCrushers.DialogueSystem.PersistentActiveData
- Chunk
: Language.Lua.FunctionBody
- click
: PixelCrushers.DialogueSystem.UnityGUI.Navigation
- clickable
: PixelCrushers.DialogueSystem.UnityGUI.GUIButton
- clickButton
: PixelCrushers.DialogueSystem.UnityGUI.Navigation
- clickedDownOn
: PixelCrushers.DialogueSystem.Selector
- clickSound
: PixelCrushers.DialogueSystem.UnityGUI.GUIButton
- clipChildren
: PixelCrushers.DialogueSystem.UnityGUI.GUIControl
- clipName
: PixelCrushers.DialogueSystem.SequencerCommands.MasterAudioExample
- closeButton
: PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeQuestLogWindow
- collapsedGroups
: PixelCrushers.DialogueSystem.UnityUIQuestLogWindow
- collapseLegacyTextures
: PixelCrushers.DialogueSystem.PreloadActorPortraits
- color
: PixelCrushers.DialogueSystem.Articy.ArticyData.Connection
, PixelCrushers.DialogueSystem.Articy.ArticyEmVars
, PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeBarkUI
, PixelCrushers.DialogueSystem.EmphasisSetting
, PixelCrushers.DialogueSystem.NGUI.NGUIBarkUI
, PixelCrushers.DialogueSystem.ProximitySelector
, PixelCrushers.DialogueSystem.UnityGUI.GUIImageParams
, PixelCrushers.DialogueSystem.UnityUIColorText
- colorValue
: PixelCrushers.DialogueSystem.ICode.ICodeVariableTrigger
- command
: PixelCrushers.DialogueSystem.SequencerCommands.QueuedSequencerCommand
- completedButton
: PixelCrushers.DialogueSystem.UnityGUI.UnityGUIQuestLogWindow
- completedQuestsButton
: PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeQuestLogWindow
, PixelCrushers.DialogueSystem.NGUI.NGUIQuestLogWindow
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProQuestLogWindow
, PixelCrushers.DialogueSystem.UnityUIQuestLogWindow
- complexQuestNames
: PixelCrushers.DialogueSystem.LuaWizardBase
- components
: PixelCrushers.DialogueSystem.RangeTrigger
- Condition
: Language.Lua.ElseifBlock
, Language.Lua.IfStmt
, Language.Lua.RepeatStmt
, Language.Lua.WhileStmt
- condition
: PixelCrushers.DialogueSystem.ActOnDialogueEvent.Action
, PixelCrushers.DialogueSystem.AlertTrigger
, PixelCrushers.DialogueSystem.ConditionObserver
, PixelCrushers.DialogueSystem.ConversationStarter
, PixelCrushers.DialogueSystem.DialogueSystemTrigger
, PixelCrushers.DialogueSystem.Examples.AddRemoveDatabaseTrigger
, PixelCrushers.DialogueSystem.ExtraDatabases
, PixelCrushers.DialogueSystem.ICode.ICodeVariableTrigger
, PixelCrushers.DialogueSystem.IncrementOnDestroy
, PixelCrushers.DialogueSystem.LuaTrigger
, PixelCrushers.DialogueSystem.PersistentActiveData
, PixelCrushers.DialogueSystem.QuestStateListener.QuestEntryStateIndicatorLevel
, PixelCrushers.DialogueSystem.QuestStateListener.QuestStateIndicatorLevel
, PixelCrushers.DialogueSystem.QuestTrigger
, PixelCrushers.DialogueSystem.RangeTrigger
, PixelCrushers.DialogueSystem.RealisticFPSPrefab.DialogueSystemOnPickUpItem
, PixelCrushers.DialogueSystem.RPGKit.OverheadIconController.IconCondition
, PixelCrushers.DialogueSystem.SequenceStarter
, PixelCrushers.DialogueSystem.SInventory.SInventoryContainerTrigger
, PixelCrushers.DialogueSystem.SInventory.SInventoryItemGroupTrigger
, PixelCrushers.DialogueSystem.SInventory.SInventoryVendorTrigger
- ConditionPriority
: PixelCrushers.DialogueSystem.ChatMapper.DialogEntry
- conditionPriority
: PixelCrushers.DialogueSystem.DialogueEntry
- conditions
: PixelCrushers.DialogueSystem.Articy.ArticyData
- ConditionsString
: PixelCrushers.DialogueSystem.ChatMapper.DialogEntry
- conditionsString
: PixelCrushers.DialogueSystem.DialogueEntry
- confirmAbandonQuestHandler
: PixelCrushers.DialogueSystem.UnityUIQuestLogWindow
- connections
: PixelCrushers.DialogueSystem.Articy.ArticyData
- consumeSound
: PixelCrushers.DialogueSystem.SInventory.SInventoryConsumablePickup
- container
: PixelCrushers.DialogueSystem.NGUI.NGUIQuestTracker
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProQuestTracker
, PixelCrushers.DialogueSystem.UnityUIQuestTracker
, PixelCrushers.DialogueSystem.UnityUIScrollbarEnabler
- content
: PixelCrushers.DialogueSystem.PersistentDataManager.AsyncRawDataOperation
, PixelCrushers.DialogueSystem.PersistentDataManager.AsyncSaveOperation
, PixelCrushers.DialogueSystem.UnityUIScrollbarEnabler
- continueButton
: PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings
, PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeAlertControls
, PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeSubtitleControls
, PixelCrushers.DialogueSystem.DisplaySettings.SubtitleSettings
, PixelCrushers.DialogueSystem.NGUI.NGUIAlertControls
, PixelCrushers.DialogueSystem.NGUI.NGUISubtitleControls
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProAlertControls
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProSubtitleControls
, PixelCrushers.DialogueSystem.TK2D.TK2DAlertControls
, PixelCrushers.DialogueSystem.TK2D.TK2DSubtitleControls
, PixelCrushers.DialogueSystem.UnityGUI.UnityAlertControls
, PixelCrushers.DialogueSystem.UnityGUI.UnitySubtitleControls
, PixelCrushers.DialogueSystem.UnityUIAlertControls
, PixelCrushers.DialogueSystem.UnityUISubtitleControls
- controlRotation
: PixelCrushers.DialogueSystem.RealisticFPSPrefab.FollowFPSPlayer
- conversant
: ICode.Actions.StartConversation
, ICode.Conditions.DoesConversationHaveValidEntries
, PixelCrushers.DialogueSystem.CinemaDirector.StartConversationEvent
, PixelCrushers.DialogueSystem.ConversationStarter
, PixelCrushers.DialogueSystem.PlayMaker.DoesConversationHaveValidEntries
, PixelCrushers.DialogueSystem.PlayMaker.StartConversation
, PixelCrushers.DialogueSystem.plyGame.Bark_plyBlock
, PixelCrushers.DialogueSystem.plyGame.DoesConversationHaveValidEntries_plyBlock
, PixelCrushers.DialogueSystem.plyGame.StartConversation_plyBlock
, Slate.ActionClips.DialogueSystem.StartConversation
- conversantID
: PixelCrushers.DialogueSystem.Aurora.DlgFile
- conversantName
: PixelCrushers.DialogueSystem.PlayMaker.GetCurrentConversationInfo
- conversantObject
: Makinom.ConversationData
, Makinom.Schematics.Nodes.BarkNode
, Makinom.Schematics.Nodes.PlaySequenceNode
, ORKFramework.ConversationData
, ORKFramework.Events.Steps.PlaySequenceStep
- conversation
: ICode.Actions.Bark
, ICode.Actions.StartConversation
, ICode.Conditions.DoesConversationHaveValidEntries
, Makinom.ConversationData
, Makinom.Schematics.Nodes.BarkNode
, ORKFramework.ConversationData
, PixelCrushers.DialogueSystem.BarkOnDialogueEvent.BarkAction
, PixelCrushers.DialogueSystem.CinemaDirector.BarkEvent
, PixelCrushers.DialogueSystem.CinemaDirector.StartConversationEvent
, PixelCrushers.DialogueSystem.ConversationStarter
, PixelCrushers.DialogueSystem.DialogueSystemTrigger
, PixelCrushers.DialogueSystem.PlayMaker.Bark
, PixelCrushers.DialogueSystem.PlayMaker.DoesConversationHaveValidEntries
, PixelCrushers.DialogueSystem.PlayMaker.StartConversation
, PixelCrushers.DialogueSystem.plyGame.Bark_plyBlock
, PixelCrushers.DialogueSystem.plyGame.DoesConversationHaveValidEntries_plyBlock
, PixelCrushers.DialogueSystem.plyGame.StartConversation_plyBlock
, PixelCrushers.DialogueSystem.RPGKit.RPGKitConversationTrigger
, PixelCrushers.DialogueSystem.StartConversationOnDialogueEvent.ConversationAction
, Slate.ActionClips.DialogueSystem.Bark
, Slate.ActionClips.DialogueSystem.StartConversation
- conversationActor
: PixelCrushers.DialogueSystem.DialogueSystemTrigger
- conversationConversant
: PixelCrushers.DialogueSystem.DialogueSystemTrigger
- conversationData
: Makinom.Schematics.Nodes.StartConversationNode
, ORKFramework.Events.Steps.StartConversationStep
- conversationEvents
: PixelCrushers.DialogueSystem.DialogueSystemEvents
- conversationFields
: PixelCrushers.DialogueSystem.Template
- ConversationID
: PixelCrushers.DialogueSystem.ChatMapper.Link
- conversationID
: PixelCrushers.DialogueSystem.DialogueEntry
, PixelCrushers.DialogueSystem.PlayMaker.GetCurrentConversationInfo
- conversationOverrideSettings
: PixelCrushers.DialogueSystem.DisplaySettings
- conversationPrimaryFieldTitles
: PixelCrushers.DialogueSystem.Template
- Conversations
: PixelCrushers.DialogueSystem.ChatMapper.Assets
- conversations
: PixelCrushers.DialogueSystem.DialogueDatabase
- conversationTitle
: PixelCrushers.DialogueSystem.PlayMaker.GetCurrentConversationInfo
- cooldownSeconds
: PixelCrushers.DialogueSystem.DeftlySupport.DeftlyFloatingTextBarkUI
- copyACItemCountsToDialogueSystem
: PixelCrushers.DialogueSystem.AdventureCreator.AdventureCreatorBridge.SyncSettings
- copyACVariablesToDialogueSystem
: PixelCrushers.DialogueSystem.AdventureCreator.AdventureCreatorBridge.SyncSettings
- copyDialogueSystemToACItemCounts
: PixelCrushers.DialogueSystem.AdventureCreator.AdventureCreatorBridge.SyncSettings
- copyDialogueSystemToACVariables
: PixelCrushers.DialogueSystem.AdventureCreator.AdventureCreatorBridge.SyncSettings
- corgiControlsCameraWhileTalking
: PixelCrushers.DialogueSystem.CorgiEngine.ConversationZone
- craftUI
: PixelCrushers.DialogueSystem.SInventory.SInventoryDialogueActor
- createdOn
: PixelCrushers.DialogueSystem.Articy.ArticyData.Project
- creatorTool
: PixelCrushers.DialogueSystem.Articy.ArticyData.Project
- creatorVersion
: PixelCrushers.DialogueSystem.Articy.ArticyData.Project
- crossFadeDuration
: PixelCrushers.DialogueSystem.SetAnimatorStateOnDialogueEvent.SetAnimatorStateAction
- current
: PixelCrushers.DialogueSystem.DialogueEditor.Toolbar
- currentActor
: PixelCrushers.DialogueSystem.ActorPicker
- currentConversation
: PixelCrushers.DialogueSystem.ConversationPicker
- currentItem
: PixelCrushers.DialogueSystem.ItemPicker
- currentline
: KeraLua.LuaDebug
- currentLuaWizardContent
: PixelCrushers.DialogueSystem.ConditionEditor
- currentQuest
: PixelCrushers.DialogueSystem.QuestPicker
- CurrentQuestEntryStateOverride
: PixelCrushers.DialogueSystem.QuestLog
- currentQuestStateMask
: PixelCrushers.DialogueSystem.QuestLogWindow
- CurrentQuestStateOverride
: PixelCrushers.DialogueSystem.QuestLog
- currentSubtitle
: PixelCrushers.DialogueSystem.AbstractUISubtitleControls
- currentVariable
: PixelCrushers.DialogueSystem.VariablePicker
- customEventName
: PixelCrushers.DialogueSystem.SequencerCommands.MasterAudioExample
- customId
: PixelCrushers.DialogueSystem.Aurora.VariableSetting
Dialogue System for Unity (LEGACY VERSION 1.x) 1.9.0