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PixelCrushers.SaveSystem Member List
This is the complete list of members for
PixelCrushers.SaveSystem
, including all inherited members.
ApplySavedGameData
(SavedGameData savedGameData)
PixelCrushers.SaveSystem
static
ApplySavedGameData
()
PixelCrushers.SaveSystem
static
BeforeSceneChange
()
PixelCrushers.SaveSystem
static
ClearSavedGameData
()
PixelCrushers.SaveSystem
static
currentSavedGameData
PixelCrushers.SaveSystem
static
currentSceneIndex
PixelCrushers.SaveSystem
static
debug
PixelCrushers.SaveSystem
static
DeleteSavedGameInSlot
(int slotNumber)
PixelCrushers.SaveSystem
static
Deserialize< T >
(string s, T data=default(T))
PixelCrushers.SaveSystem
static
framesToWaitBeforeApplyData
PixelCrushers.SaveSystem
static
GetCurrentSceneIndex
()
PixelCrushers.SaveSystem
static
GetCurrentSceneName
()
PixelCrushers.SaveSystem
static
HasSavedGameInSlot
(int slotNumber)
PixelCrushers.SaveSystem
static
instance
PixelCrushers.SaveSystem
static
LastSavedGameSlotPlayerPrefsKey
PixelCrushers.SaveSystem
loadEnded
PixelCrushers.SaveSystem
static
LoadFromSlot
(int slotNumber)
PixelCrushers.SaveSystem
static
LoadGame
(SavedGameData savedGameData)
PixelCrushers.SaveSystem
static
LoadGameFromSlot
(int slotNumber)
PixelCrushers.SaveSystem
LoadScene
(string sceneNameAndSpawnpoint)
PixelCrushers.SaveSystem
static
LoadSceneAtSpawnpoint
(string sceneNameAndSpawnpoint)
PixelCrushers.SaveSystem
loadStarted
PixelCrushers.SaveSystem
static
NoSceneIndex
PixelCrushers.SaveSystem
OnLevelWasLoaded
(int level)
PixelCrushers.SaveSystem
playerSpawnpoint
PixelCrushers.SaveSystem
static
RecordSavedGameData
()
PixelCrushers.SaveSystem
static
RegisterSaver
(Saver saver)
PixelCrushers.SaveSystem
static
RestartGame
(string startingSceneName)
PixelCrushers.SaveSystem
static
saveCurrentScene
PixelCrushers.SaveSystem
static
saveEnded
PixelCrushers.SaveSystem
static
SaveGameToSlot
(int slotNumber)
PixelCrushers.SaveSystem
saveStarted
PixelCrushers.SaveSystem
static
SaveToSlot
(int slotNumber)
PixelCrushers.SaveSystem
static
sceneLoaded
PixelCrushers.SaveSystem
static
SceneLoadedDelegate
(string sceneName, int sceneIndex)
PixelCrushers.SaveSystem
sceneTransitionManager
PixelCrushers.SaveSystem
static
Serialize
(object data)
PixelCrushers.SaveSystem
static
UnregisterSaver
(Saver saver)
PixelCrushers.SaveSystem
static
UpdateSaveData
(Saver saver, string data)
PixelCrushers.SaveSystem
static
Dialogue System for Unity 2.0.4
www.pixelcrushers.com