◆ QueuedContent() [1/2]
PixelCrushers.QuestMachine.UnityUIQuestAlertUI.QueuedContent.QueuedContent |
( |
string |
questID, |
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|
List< QuestContent > |
contents |
|
) |
| |
|
inline |
◆ QueuedContent() [2/2]
PixelCrushers.QuestMachine.UnityUIQuestAlertUI.QueuedContent.QueuedContent |
( |
string |
message | ) |
|
|
inline |
◆ contents
List<QuestContent> PixelCrushers.QuestMachine.UnityUIQuestAlertUI.QueuedContent.contents |
◆ message
string PixelCrushers.QuestMachine.UnityUIQuestAlertUI.QueuedContent.message |
◆ questID
string PixelCrushers.QuestMachine.UnityUIQuestAlertUI.QueuedContent.questID |
The documentation for this struct was generated from the following file:
- C:/Dev/Quest Machine/Dev/Source/Assets/Plugins/Pixel Crushers/Quest Machine/Scripts/Quest UIs/Unity UI/Unity UI Quest Alert UI/UnityUIQuestAlertUI.cs