Interface for quest HUDs. More...
Public Member Functions | |
void | Show (QuestListContainer questListContainer) |
Show the quest journal contents in the UI. | |
void | Hide () |
Hide the UI. | |
void | Toggle (QuestListContainer questListContainer) |
Toggle the visibility of the UI. | |
void | Repaint (QuestListContainer questListContainer) |
bool | IsGroupExpanded (string groupName) |
True if the group is expanded in the UI. | |
void | ToggleGroup (string groupName) |
Toggles whether a group is expanded or not. | |
Properties | |
bool | isVisible [get] |
True if the HUD is visible, false otherwise. | |
Interface for quest HUDs.
void PixelCrushers.QuestMachine.IQuestHUD.Hide | ( | ) |
Hide the UI.
bool PixelCrushers.QuestMachine.IQuestHUD.IsGroupExpanded | ( | string | groupName | ) |
True if the group is expanded in the UI.
Implemented in PixelCrushers.QuestMachine.UnityUIQuestHUD.
void PixelCrushers.QuestMachine.IQuestHUD.Repaint | ( | QuestListContainer | questListContainer | ) |
Implemented in PixelCrushers.QuestMachine.UnityUIQuestHUD.
void PixelCrushers.QuestMachine.IQuestHUD.Show | ( | QuestListContainer | questListContainer | ) |
Show the quest journal contents in the UI.
Implemented in PixelCrushers.QuestMachine.UnityUIQuestHUD.
void PixelCrushers.QuestMachine.IQuestHUD.Toggle | ( | QuestListContainer | questListContainer | ) |
Toggle the visibility of the UI.
Implemented in PixelCrushers.QuestMachine.UnityUIQuestHUD.
void PixelCrushers.QuestMachine.IQuestHUD.ToggleGroup | ( | string | groupName | ) |
Toggles whether a group is expanded or not.
groupName | Group to toggle. |
Implemented in PixelCrushers.QuestMachine.UnityUIQuestHUD.
|
get |
True if the HUD is visible, false otherwise.