◆ CmdAddExp_QuestMachine()
void Player.CmdAddExp_QuestMachine |
( |
int |
x | ) |
|
|
inline |
◆ CmdAddGold_QuestMachine()
void Player.CmdAddGold_QuestMachine |
( |
int |
x | ) |
|
|
inline |
◆ CmdAddItemAmount_QuestMachine()
void Player.CmdAddItemAmount_QuestMachine |
( |
string |
itemName, |
|
|
int |
amount |
|
) |
| |
|
inline |
◆ CmdAddSkillExp_QuestMachine()
void Player.CmdAddSkillExp_QuestMachine |
( |
int |
x | ) |
|
|
inline |
◆ CmdSetSkillLevel_QuestMachine()
void Player.CmdSetSkillLevel_QuestMachine |
( |
string |
skillName, |
|
|
int |
level |
|
) |
| |
|
inline |
◆ CmdUpdateQuestMachineDataOnServer()
void Player.CmdUpdateQuestMachineDataOnServer |
( |
string |
newData | ) |
|
|
inline |
◆ DealDamageAt_QuestMachine()
void Player.DealDamageAt_QuestMachine |
( |
Entity |
entity, |
|
|
int |
amount |
|
) |
| |
|
inline |
◆ OnMessage()
Handles a message that the message handler is listening for.
- Parameters
-
messageArgs | The message that was sent to the MessageSystem. |
Implements PixelCrushers.IMessageHandler.
◆ TargetSendQuestMachineMessage()
void Player.TargetSendQuestMachineMessage |
( |
NetworkConnection |
target, |
|
|
string |
sendMessageOnDeath |
|
) |
| |
|
inline |
◆ UpdateQuestMachineData()
void Player.UpdateQuestMachineData |
( |
| ) |
|
|
inline |
◆ questMachineData
string Player.questMachineData |
◆ questMachineSaveInterval
float Player.questMachineSaveInterval = 0 |
The documentation for this class was generated from the following file:
- C:/Dev/Quest Machine/Dev/Integration/uMMORPG Integration/Assets/uMMORPG/Addons/Quest Machine Addon/Scripts/Player_QuestMachine.cs