This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.QuestMachine.QuestEntity | |
delegate void | EntityDelegate (QuestEntity entity) |
virtual void | Awake () |
virtual void | OnDisable () |
virtual void | OnDestroy () |
Properties inherited from PixelCrushers.QuestMachine.QuestEntity | |
EntityType | entityType [get, set] |
This entity's entity type. | |
bool | hasInternallyAssignedID [get] |
bool | hasInternallyAssignedDisplayName [get] |
StringField | id [get] |
Internal ID that Quest Machine can use to reference this GameObject. | |
StringField | displayName [get] |
Name to show in UIs. | |
Sprite | image [get] |
Image to show in UIs. | |
Properties inherited from PixelCrushers.QuestMachine.IQuestMachineID | |
Events inherited from PixelCrushers.QuestMachine.QuestEntity | |
EntityDelegate | despawned = delegate { } |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.