Urgency based on the affinity between two factions, scaled by the number of entities.
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AnimationCurve | entityCountMultiplier [get, set] |
| The urgency value is multiplied by this curve, where the keys indicate the number of entities the observer is aware of.
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override string | typeName [get] |
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string | description [get, set] |
| Description of this urgency function.
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string | typeName [get] |
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Urgency based on the affinity between two factions, scaled by the number of entities.
◆ Compute()
override float PixelCrushers.QuestMachine.ThreatUrgencyFunction.Compute |
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WorldModel |
worldModel | ) |
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inline |
◆ entityCountMultiplier
AnimationCurve PixelCrushers.QuestMachine.ThreatUrgencyFunction.entityCountMultiplier |
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getset |
The urgency value is multiplied by this curve, where the keys indicate the number of entities the observer is aware of.
◆ typeName
override string PixelCrushers.QuestMachine.ThreatUrgencyFunction.typeName |
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get |
The documentation for this class was generated from the following file:
- C:/Dev/Quest Machine/Dev/Source/Assets/Plugins/Pixel Crushers/Quest Machine/Scripts/Quest Generator/Data/UrgencyFunction/ThreatUrgencyFunction.cs