Custom inspector GUI when the Quest itself (and not a QuestNode) is selected in the Quest Editor window.
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void | Draw (SerializedObject serializedObject) |
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Custom inspector GUI when the Quest itself (and not a QuestNode) is selected in the Quest Editor window.
◆ Draw()
void PixelCrushers.QuestMachine.QuestMainInspectorGUI.Draw |
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SerializedObject |
serializedObject | ) |
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inline |
The documentation for this class was generated from the following file:
- C:/Dev/Quest Machine/Dev/Source/Assets/Plugins/Pixel Crushers/Quest Machine/Scripts/Editor/Quest Editors/Quest Inspector/QuestMainInspectorGUI.cs