◆ CreateNewAsset()
virtual void PixelCrushers.QuestMachine.QuestGeneratorAssetListGUI.CreateNewAsset |
( |
List< AssetInfo > |
assetInfoList | ) |
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inlineprotectedvirtual |
◆ DeleteAsset()
virtual void PixelCrushers.QuestMachine.QuestGeneratorAssetListGUI.DeleteAsset |
( |
List< AssetInfo > |
assetInfoList, |
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int |
indexToDelete |
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) |
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inlineprotectedvirtual |
◆ Draw()
virtual void PixelCrushers.QuestMachine.QuestGeneratorAssetListGUI.Draw |
( |
float |
width | ) |
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inlinevirtual |
◆ DrawAssetList()
virtual void PixelCrushers.QuestMachine.QuestGeneratorAssetListGUI.DrawAssetList |
( |
List< AssetInfo > |
assetInfoList, |
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float |
width |
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) |
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inlineprotectedvirtual |
◆ DrawTopInfo()
virtual void PixelCrushers.QuestMachine.QuestGeneratorAssetListGUI.DrawTopInfo |
( |
List< AssetInfo > |
assetInfoList | ) |
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inlineprotectedvirtual |
◆ GetWrapperType()
Type PixelCrushers.QuestMachine.QuestGeneratorAssetListGUI.GetWrapperType |
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Type |
defaultType | ) |
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inline |
◆ ButtonWidth
const float PixelCrushers.QuestMachine.QuestGeneratorAssetListGUI.ButtonWidth = 60 |
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staticprotected |
◆ sortByName
bool PixelCrushers.QuestMachine.QuestGeneratorAssetListGUI.sortByName = true |
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protected |
◆ AssetType
virtual Type PixelCrushers.QuestMachine.QuestGeneratorAssetListGUI.AssetType |
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get |
◆ HelpText
virtual string PixelCrushers.QuestMachine.QuestGeneratorAssetListGUI.HelpText |
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get |
◆ Icon
virtual Texture2D PixelCrushers.QuestMachine.QuestGeneratorAssetListGUI.Icon |
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get |
◆ WrapperAssetType
virtual Type PixelCrushers.QuestMachine.QuestGeneratorAssetListGUI.WrapperAssetType |
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get |
The documentation for this class was generated from the following file:
- C:/Dev/Quest Machine/Dev/Source/Assets/Plugins/Pixel Crushers/Quest Machine/Scripts/Editor/Quest Generator Editors/Quest Generator Editor Window/QuestGeneratorAssetListGUI.cs