◆ QuestContentProxy() [1/2]
PixelCrushers.QuestMachine.QuestContentProxy.QuestContentProxy |
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◆ QuestContentProxy() [2/2]
PixelCrushers.QuestMachine.QuestContentProxy.QuestContentProxy |
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QuestContent |
content | ) |
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◆ CopyFrom()
void PixelCrushers.QuestMachine.QuestContentProxy.CopyFrom |
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QuestContent |
content | ) |
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◆ CreateContentSet()
◆ CreateList()
◆ NewArray()
◆ BodyTypeString
const string PixelCrushers.QuestMachine.QuestContentProxy.BodyTypeString = "Body" |
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◆ ButtonTypeString
const string PixelCrushers.QuestMachine.QuestContentProxy.ButtonTypeString = "Button" |
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◆ HeadingTypeString
const string PixelCrushers.QuestMachine.QuestContentProxy.HeadingTypeString = "Head" |
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◆ IconTypeString
const string PixelCrushers.QuestMachine.QuestContentProxy.IconTypeString = "Icon" |
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string PixelCrushers.QuestMachine.QuestContentProxy.s |
string PixelCrushers.QuestMachine.QuestContentProxy.t |
The documentation for this class was generated from the following file:
- C:/Dev/Quest Machine/Dev/Source/Assets/Plugins/Pixel Crushers/Quest Machine/Scripts/Quest/Quest Serialization/QuestProxy.cs