◆ Mode
◆ OnEnter()
override void PixelCrushers.QuestMachine.PlayMakerSupport.SetQuestCounter.OnEnter |
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inline |
◆ Reset()
override void PixelCrushers.QuestMachine.PlayMakerSupport.SetQuestCounter.Reset |
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inline |
◆ amount
FsmInt PixelCrushers.QuestMachine.PlayMakerSupport.SetQuestCounter.amount = new FsmInt() |
◆ counterName
FsmString PixelCrushers.QuestMachine.PlayMakerSupport.SetQuestCounter.counterName = new FsmString() |
◆ mode
Mode PixelCrushers.QuestMachine.PlayMakerSupport.SetQuestCounter.mode |
◆ questerID
FsmString PixelCrushers.QuestMachine.PlayMakerSupport.SetQuestCounter.questerID = new FsmString() |
◆ questID
FsmString PixelCrushers.QuestMachine.PlayMakerSupport.SetQuestCounter.questID = new FsmString() |
The documentation for this class was generated from the following file:
- C:/Dev/Quest Machine/Dev/Integration/PlayMaker Integration/Assets/Pixel Crushers/Quest Machine/Third Party Support/PlayMaker Support/Scripts/Actions/Quest Control/SetQuestCounter.cs