Forwards QuestListContainer events to a PlayMaker FSM.
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void | SendEvent (string fsmEventName) |
| Sends an event to the FSMs.
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Forwards QuestListContainer events to a PlayMaker FSM.
◆ SendEvent()
void PixelCrushers.QuestMachine.PlayMakerSupport.QuestListEventsToPlayMaker.SendEvent |
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string |
fsmEventName | ) |
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inline |
Sends an event to the FSMs.
- Parameters
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fsmEventName | FSM event name. |
◆ debug
bool PixelCrushers.QuestMachine.PlayMakerSupport.QuestListEventsToPlayMaker.debug = false |
◆ fsms
PlayMakerFSM [] PixelCrushers.QuestMachine.PlayMakerSupport.QuestListEventsToPlayMaker.fsms |
◆ questAddedEventName
string PixelCrushers.QuestMachine.PlayMakerSupport.QuestListEventsToPlayMaker.questAddedEventName = "QuestAdded" |
◆ questNodeStateChangedEventName
string PixelCrushers.QuestMachine.PlayMakerSupport.QuestListEventsToPlayMaker.questNodeStateChangedEventName = "QuestNodeStateChanged" |
◆ questOfferableEventName
string PixelCrushers.QuestMachine.PlayMakerSupport.QuestListEventsToPlayMaker.questOfferableEventName = "QuestOfferable" |
◆ questRemovedEventName
string PixelCrushers.QuestMachine.PlayMakerSupport.QuestListEventsToPlayMaker.questRemovedEventName = "QuestRemoved" |
◆ questStateChangedEventName
string PixelCrushers.QuestMachine.PlayMakerSupport.QuestListEventsToPlayMaker.questStateChangedEventName = "QuestStateChanged" |
The documentation for this class was generated from the following file:
- C:/Dev/Quest Machine/Dev/Integration/PlayMaker Integration/Assets/Pixel Crushers/Quest Machine/Third Party Support/PlayMaker Support/Scripts/QuestListEventsToPlayMaker.cs