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FsmOwnerDefault | questGiver = new FsmOwnerDefault() |
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FsmGameObject | quester = new FsmGameObject() |
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FsmString | questID = new FsmString() |
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◆ OnEnter()
override void PixelCrushers.QuestMachine.PlayMakerSupport.GiveQuest.OnEnter |
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◆ Reset()
override void PixelCrushers.QuestMachine.PlayMakerSupport.GiveQuest.Reset |
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◆ quester
FsmGameObject PixelCrushers.QuestMachine.PlayMakerSupport.GiveQuest.quester = new FsmGameObject() |
◆ questGiver
FsmOwnerDefault PixelCrushers.QuestMachine.PlayMakerSupport.GiveQuest.questGiver = new FsmOwnerDefault() |
◆ questID
FsmString PixelCrushers.QuestMachine.PlayMakerSupport.GiveQuest.questID = new FsmString() |
The documentation for this class was generated from the following file:
- C:/Dev/Quest Machine/Dev/Integration/PlayMaker Integration/Assets/Pixel Crushers/Quest Machine/Third Party Support/PlayMaker Support/Scripts/Actions/Quest Control/GiveQuest.cs