Loading...
Searching...
No Matches
PixelCrushers.QuestMachine.PlayMakerSupport.GetQuestNodeState Class Reference
Inheritance diagram for PixelCrushers.QuestMachine.PlayMakerSupport.GetQuestNodeState:
Collaboration diagram for PixelCrushers.QuestMachine.PlayMakerSupport.GetQuestNodeState:

Public Member Functions

override void Reset ()
 
override void OnEnter ()
 

Public Attributes

FsmString questerID = new FsmString()
 
FsmString questID = new FsmString()
 
FsmString questNodeID = new FsmString()
 
FsmString storeResult = new FsmString()
 
FsmEvent inactiveStateEvent
 
FsmEvent activeStateEvent
 
FsmEvent trueStateEvent
 

Member Function Documentation

◆ OnEnter()

override void PixelCrushers.QuestMachine.PlayMakerSupport.GetQuestNodeState.OnEnter ( )
inline

◆ Reset()

override void PixelCrushers.QuestMachine.PlayMakerSupport.GetQuestNodeState.Reset ( )
inline

Member Data Documentation

◆ activeStateEvent

FsmEvent PixelCrushers.QuestMachine.PlayMakerSupport.GetQuestNodeState.activeStateEvent

◆ inactiveStateEvent

FsmEvent PixelCrushers.QuestMachine.PlayMakerSupport.GetQuestNodeState.inactiveStateEvent

◆ questerID

FsmString PixelCrushers.QuestMachine.PlayMakerSupport.GetQuestNodeState.questerID = new FsmString()

◆ questID

FsmString PixelCrushers.QuestMachine.PlayMakerSupport.GetQuestNodeState.questID = new FsmString()

◆ questNodeID

FsmString PixelCrushers.QuestMachine.PlayMakerSupport.GetQuestNodeState.questNodeID = new FsmString()

◆ storeResult

FsmString PixelCrushers.QuestMachine.PlayMakerSupport.GetQuestNodeState.storeResult = new FsmString()

◆ trueStateEvent

FsmEvent PixelCrushers.QuestMachine.PlayMakerSupport.GetQuestNodeState.trueStateEvent

The documentation for this class was generated from the following file: